Urkali Species in The Mistlands | World Anvil
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Urkali

The Urkali are a race of four-armed warriors who traditionally come from the nomadic tribes which inhabit the outskirts of civilisation. Due to their nomadic roots, and the relatively small numbers they live in, Urkali have naturally adapted to surviving in the Mist; they have advanced senses, and are excellent hunters, skilled in slaying the large monsters that come from the mist. Urkali that have moved into civilisation still have a natural knack for tracking, fighting and being resourceful; they are known for being excellent rangers, and their leadership. Traditional Urkali culture prizes skill and honor, and they are naturally co-operative, as nothing survives alone in their way of life.
Urkali have long, thin limbs, and their warriors are famed for the battle masks they don; their faces are completely alien in appearance, with segmented jaws and bony ridges along their elongated heads.  

Urkali

Ability Scores: Choose any +2; choose any other +1
Size: Medium
Speed: 30 ft, climb 20 ft

Age: Urkali mature at the age of 15, and they rarely survive long enough to die of old age, but they can live for up to 85 years.
Alignment: The Urkali tend to behave in a similar vein to the rest of their tribe, or any close alternative that they were raised around; there is good and evil among them.
Size: Urkali tend to be around 6 feet tall, weighing slightly less than comparatively sized creatures due to their light builds.
Improved Senses: You have proficiency in the perception skill.
Four Arms: Your four arms allow you to:
  • Draw or stow two one-handed weapons when you would normally be able to draw or stow only one.
  • Use an extra 'Interact with an object' action per turn.
  • Wield and use up to four arms' worth of weapons, shields, and any spellcasting implements. (Carrying shields in a way only possible by using this trait does not grant you a bonus to AC, you must instead spend your reaction to gain the shield's AC until the start of your next turn. This must be done before knowing if you will be hit or not.)
  • Spend a bonus action to attempt a grapple on a target. All your grapple attempts have advantage if two or more of your hands are empty.
Mist-Veil: While surrounded by mist, you have advantage on perception, stealth and survival checks.
Climber: Your extra limbs provide 20 ft climbing speed while all your arms are free, halved to 10 ft if at least 2 are free, reduced to 5 ft with only one arm free.
Languages: You speak, read and write one common language and Urkali.

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