Amun Character in The Kingdom of Khemit | World Anvil
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Amun

Amun (a.k.a. The Yellow Scorpion)

The Early Years

In the beginning, Amun was part of the Blemmyes tribes of the South western desert. His family travelled from the Kufa Mountains to many of Gods footprints in the south western part of the Great Sand Sea. He doesn't remember much of his childhood, just scattered memories: playing with kit Uromanxes; climbing date trees; and a woman's voice and her wonderful stoires of Djinn. Those happy memories were limited and sparse as the worse kind of marauders, the Bone Reavers, found his clan along the spice route. They decimated the clan, conscripting the young to be part of the reavers. Of his possessions from that time, only the stories and sounding horn remained. Neither could help when facing starvation.

Hard Enough Life

The next five years were brutal as a slave under the marauders; surviving on infrequent food scraps, severe punishment if chores aren't done. If they lived long enough, the slaves become part of the bone reavers and continue the cycle. Luckily he had talent in knowning the desert, otherwise the Bone Reavers would have buried the scrawny kid alive. As a Bone Reaver, he was very successful in tracking down merchants and avoiding The Pharaoh's men. When he got older, they trusted him more, giving him the nickname "Yellow Scorpion"
Damn the Yellow Scorpion! He has eluded another ambush. I want chariots ready next time with bowman. He can't avoid destiny
— General Tso

By his 19th birthday, Amun came up with a plan to escape the bone reavers as he saw an opportunity in the heavens. A storm was brewing in the east. with a little persuation, he had the bone reavers believe a caravan was hiding off the beaten path and knew a shortcut. That night, the bone reavers reached the top of a trecherous plateau when the storm blew in, obscuring the way down. Amun switched lanterns that marked the safe route and escaped, leaving the bone reavers to their doom as they got lost and/or fell off the plateau to escape the sandstorm. not knowing if the other orphans remembered, but he blew the horn, hoping they understood that it was time to flee.

The Return of the Underdog

Amun worked to reinvent himself after that event. Knowing where the bone reavers' trashpiles and a few hidden caches, he collected the scrap glass, beer bottles and any valuables, and made his way to Keruma. There he purchased a small kiln and a place to stay. from all the trash, he melted them into tradable beads, knowing that he couldn't do much else, otherwise he'd piss off the guild.
When trading the beads in Keruma, he met a guildmaster Pader, whom had enough time that morning to explain to Amun the various types of glass and their value. He noted the red beads that Amun had were more valuable. This discussion continued for several months as Pader gave what amounted to crafting lessons in exchange for glass. As fate would have it, Amun's search for more glass to trade, now that he was more familiar, lead him to the same path as Pip Ahmed. The encounter was a bit awkward in both trying to feint that they weren't tomb raiders or thieves, while presenting similar skills as they coincidentally headed toward the same ruins.
Within the small village buried a few days north of Keruma, they both casually searched the village, trying to hid what they were actually doing. In the end, they noted some of the things that each other are looking for as they left. This led to correspondance with both Pip and Ali Ahmed in Baqi, with some small side jobs and trades. Amun ventured further and further from Kerum, getting back into the ways of his forefathers. One day Amun sensed a great storm and secured his shelter, when it passed, he recognized that an old friend would take this as an opportinity, and headed quickly to Baqi
Species
Ethnicity
Date of Birth
25th of Epith
Year of Birth
3009 23 Years old
Birthplace
The Great Sand Sea
Children
Gender
Male
Known Languages
Amun has a knack for picking up common phrases and swearwords to get by. This includes the yip/snarl Anpur language and subconsiouly the Ignan phrases as translated in the children's tales.

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