Protector
Class Tags: #Soldier, #Bard, #Paladin
A Protector is a public servant, a leader, a guardian. Protectors operate out of New Alexandria and serve The Protectorate. Their primary responsibility is the safety and well-being of humans and Anansi. Protectors are not all warriors. Some serve as managers, counselors, or social workers. On the other hand, all Protectors are prepared to step up to defend their constituents in the case of an emergency.
Individual Role: A Protector is an inspiring, authoritative fighter. They boldly take the front line in both physical and social situations.
Group Role: A Protector serves as a group's moral and social center. They ensure that the group serves the needs of the people, and they protect their compatriots in times of great danger.
Societal Role: Protectors serve as public servants and law enforcement. They are well-trusted by the populace.
Advanced Protectors: Higher-tier Protectors are strong and inspiring. They have the power and the influence to make a real difference.
Protector Starting Stat Pools
Might 11
Speed 9
Intellect 8
You get 6 additional points to divide among your stat pools however you wish.
First-Tier Protector
Effort Your Effort is 1.
Strong You begin with a Might Edge of 1.
Cypher Use You can bear two cyphers at a time.
Weapons You become practiced with light, medium, and heavy weapons and armor. Your attacks with all weapons have no penalty.
Starting Equipment Appropriate clothing plus two expensive items, two moderately priced items, and four inexpensive items.
Special Abilities
Choose three of the abilities listed below. You can't choose the same ability more than once unless its description says otherwise.
- Unarmed Fighting Style
- Calm Stranger
- Community Activist
- Quick Recovery
- Community Knowledge
- Enhanced Might
- Block
- Demeanor of Command
- Negotiate
- Overwatch
- Iron Fist
- Protector
- Encouraging Presence
- Sleuth
- Robot Fighter
- Quarry
- Extra Recovery
- Restful Presence
- Gather Intelligence
- Combat Prowess
- Danger Instinct
- Hardiness
- Impart Ideal
- Good Advice
- Courageous
- Skill with Attacks
- Specialized Throwing
- Command
- Know Their Faults
- Obstacle Running
- Dodge and Respond
- Knock Out
- In Harm's Way
- Heightened Skills
- Sniper's Aim
- Noble's Courage
- Resuscitate
- Tough It Out
- Informer
- Dazing Attack
- Trick Shot
- Meticulous Planner
- Greater Skill with Attacks
- Defuse the Situation
- Inspiration
- Mind of a Leader
- Juggernaut
- Parry
- Weapon and Body
- Will of a Leader
- Coordinated Effort
- Mastery with Attacks
- Word of Command
- Final Defiance
- Physically Gifted
- Group Friendship
- Learned a Few Things
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