The caster is able to blink a target out of existence in one tile and reappear it in another tile. Teleporting through barriers such as walls require that the the wall's hardness and thickness is matched by Spellpower.
Lesser Teleport
Costs half as much as Teleport. The caster can only teleport targets through spaces they'd normally be able to move through, technically occupying all possible spaces simultaneously between them and their destination until reaching that destination.
Greater Teleport
Costs twice as much as Teleport. The caster may freely bypass obstacles that would otherwise interfere with the spell. The caster may choose to switch places with a target of the Greater Teleport spell.
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