Sigilism: The lost craft Physical / Metaphysical Law in Terras Mana | World Anvil
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Sigilism: The lost craft

Before the Summoning of Miracles

  Before Glyphagy, before Accessories came Sigilism.   A study of symbols perpetrated by the Goddess herself. A form of writing, that had magic naturally imbued within it. A style of creation that allowed the impossible to become possible.   Everlasting lamps that line Lyare's streets, Swords that cannot break unless the sigilis is broken, An arrow that can pierce the toughest of metals.   Sigilism is a craft that has almost been lost to the world. The only ones who practice now are humans in hiding and the teachers and students of Nyndrathiel. An art lost to time since Glyphagy was discovered.

Manifestation

Sigilism are runic symbols that are etched, painted, or otherwise carved onto feats of engineering. From pots that can cool and hold meats for days or even months and kept them fresh to siege weapons that enhanced the ballista and bullets fired from their frames.   Sigilism comes in many forms and one must study symbology and the glyphagists way in order to master wholly the world that is Sigilism.   Sigilism naturally imbues the glyphs, or runic symbols into the items that they are carved into, making them adhere to the rules of those symbols.   There are rules and manifestations that are beyond explanation to the odern age that have been lost to time but come in the form of protective barriers, wards, and inanimate objects imbued with messages or thoughts, or acting upon freewill. These items are rare and few in the world and are regarded as evil omens left over from decrepit empires, and abondoned cities.

Localization

Averga:

  The Averga have revived Sigilism and have incorporated it heavily into their everyday lives, creating new technological advancements not seen elsewhere in the world. From floating vehicles, and other craft to collectors and farming equipment, to autowriting pens that react to voice, and refilling ink bottles, and a new form of technology called Lpage's, that show moving pictures and can store magical data in the form of small itemized applications on its screens.    

Centralis:

  There are only a few outside of Nyndrathiel that know of the old arcane engineering that is Sigilism. However Nyndrathiels educators are far behind compared to Azoeth's feats of extrodinary engineering. Though Nyndrathiel and the smaller neighborinng cities and town do make use of their inventions and their wildly imporvation of life. From better sewers, and aquaducts, to better lighting, cook ware, storage appliances, Sigilism is still a bigger part of the northern Centralis atmosphere.
Type
Metaphysical, Arcane

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