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Constanterra

Terrain: Woodland, Grassland   Climate: Temperate - Tropical   Infrastructure Level: High   Food/Diet: Mediterranean   Diversity: Low   Animals: Mediterranian   Monsters: Draconic, Beasts, Abberrations   Government: Sage Council   Recreation: Riddles, Storytelling   Building Materials: Stone, Marble   Architecture: Byzantine   Art: Woven   Transportation: Horseback   Clothing/Fashion: Embroidered Silks   Weapons: Whip   Language: Elvish   Core Values: Tradition, Dominance   Neighbors: Conclaves, Isternaut   Social Classes: Seniority Based   Religion: Dovanite (Branch from Sol)   Major Race(s): High Elf   Other Notes:
Type
Geopolitical, Country
Location

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