Constanterra
Terrain: Woodland, Grassland
Climate: Temperate - Tropical
Infrastructure Level: High
Food/Diet: Mediterranean
Diversity: Low
Animals: Mediterranian
Monsters: Draconic, Beasts, Abberrations
Government: Sage Council
Recreation: Riddles, Storytelling
Building Materials: Stone, Marble
Architecture: Byzantine
Art: Woven
Transportation: Horseback
Clothing/Fashion: Embroidered Silks
Weapons: Whip
Language: Elvish
Core Values: Tradition, Dominance
Neighbors: Conclaves, Isternaut
Social Classes: Seniority Based
Religion: Dovanite (Branch from Sol)
Major Race(s): High Elf
Other Notes:




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