Karak Character in Telek'Mil | World Anvil
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Karak

god of the Forge

(a.k.a. Craftsman of the gods, Bringer of fire, Father of the dwarfs, Great Smith)

Proud, sturdy and a master of his craft. This is Karak, god of the forge. Mostly worshipped by dwarfs he is often depicted as a dwarvish blacksmith in impeccable armor, armed with an elaborate warhammer forged from refined obsidian and a beard of flowing magma. Karak is a deity, that highly values honor and therefore honorable combat, maintaining an honorable life shows is one of the virtues he distills in his subjects. As a deity Karak watches over the quality of goods and the correctness of duels. There are also the embers of his forge, wich are artifacts sought after by smiths and his followers.

Divine Domains

Creation, Craftsmenship, Honor

Holy Books & Codes

The Iron Pact, The Code of Embers

Divine Symbols & Sigils

A doublehanded Smithing-hammer, an Anvil set ablaze

Tenets of Faith

Honor your opponent   Honor your friends   Honor your enemy   Honor your family   Honor your kingdom   and honor yourself

Holidays

Hammerfall-day, Hearthfeast, Durkrak (Dueltime)
Divine Classification
God
Alignment
Lawful Good
Realm
Church/Cult
Children
Quotes & Catchphrases
" Those with capable hands will see, that their life is just an iron able to be hammered into perfection."   " Melt your mistakes, take them and forge your success!"
Aligned Organization
Ruled Locations

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