The 5 Guild Houses of Targonia
"If it weren't for the efforts made by the men and woman of every guild house in Targonia since its creation, Targonia would cease to exist." - Tiber Sectum, golden Dragonlord scholar
The 5 Guild Houses of Targonia create the transportation and communication network that allows the nations of Targonia to communicate and trade with each other. Since the creation of Targonia, the massive undertaking of connecting an entire plane of exsistence has taken on by the individuals convinced of the scribe's ambitions to unite the races against the gods and their wager. While that methodology has since faded, the guild houses now ensure Targonia's survival as means of ensuring international peace. Each house is responsible for 2 nations, and they work cooperatively with the state government to ensure rules and regulations of trade. Each house has its own representative, assets and relations with other organizations, nations and even other guild houses.
Agriculture & Industry
Trade & Transport
- Founding Date
- Approx. 13 AFT
- Guild, Merchant
- The Guild Houses have created and enforced the use of copper, silver and gold coins into Targonia's economy. These are the most commonly used currencies used in trading. However, it also has values for Electrum and Platinum. Electrum is commonly used as the currency for those practicing magic, like scribes and wizards. Platinum is mostly used for those who live on the otherside of the law, like bandits, thieves and assassins. Electrum and Platinum are rare relative to other currencies, since both where used as currencies for kingdoms that no longer exist, and trading these often arouse suspicion to the common market.
- Legislative Body
- Each house works cooperatively with the state governments to ensure fairness between the state, the house, and the customers. Between the guild and the state, they decide the rules and regulations about trade, transportation and infrastructure.
- Judicial Body
- Since most guild houses lack a dedicated security detachment, most of the rules and regulations are enforced by the state-side police and army forces in any particular region.