Ankhrav Species in Sundered Cosmos | World Anvil
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Ankhrav

Adapted from Pathfinderwiki- Ankhrav
Recall Knowledge - Animal (Nature, Orc Lore Goblin Lore ): DC 18   These horse-sized, burrowing monsters, generally avoid heavily settled areas like cities, but ankhravs’ predilection for livestock and humanoid flesh ensure that the creatures do not remain in the deep wilderness for long. Desperate Farmer whose fields become infested by ankhravs often have little recourse but to seek the aid of adventurers.

Basic Information

Anatomy

At first glance, an ankhrav seems to be a gigantic insect. The length of its nearly horse-sized body is covered in hard chitin from its clacking mandibles to the back of its abdomen, and it sports six legs. Unlike true insects, however, an ankhrav has only one set of eyes and possesses a rudimentary intelligence similar to that of reptiles. Its oversized Mandibles excrete a potent acid which it uses to dissolve its food. Larger species of ankhravs the size of elephants have been spotted in remote wilderness areas, particularly deserts, where they prey upon giant scorpions, camels, and other creatures native to that environment.

Ecology and Habitats

Ankhravs tend to dwell on the outskirts of civilisation where they have a steady access to food. They can only dig through soil, sand, and gravel but not solid rock, so they are never found in mountainous or other rocky terrain. Their preferred habitat seems to be rural farmland, as such places not only have loose soil, but also a large supply of livestock and farmers to feed on. Ankhravs also often dwell in deserts, with some of them growing far larger than normal ankhravs.   An ankhrav is more intelligent than it looks—much smarter than normal insects—and can be trained to serve as beasts of burden, mounts, or war beasts. While smarter than insects, however, they are still less intelligent than most animals and have a nasty tendency to squirt acid when surprised or scared. As a result, ankhravs are only trained by groups that value their fighting ability over the safety of those near them.

Ankhrav Burrows

As if the appearance of a hungry ankhrav in a stretch of farmland isn’t bad enough, it almost always indicates the proximity of an ankhrav hive nearby. A disturbing number of ankhravs can infest a lair. However, adventurers brave enough to crawl through the tangled burrows are often rewarded with large amounts of treasure as ankhravs have a habit of dragging their victims back to the deepest corners of their den to feast, usually discarding the remains with most of the gear intact.

Additional Information

Uses, Products & Exploitation

Both Orc tribes in Alalqahia and Goblin tribes in Xibeihu Gou have been known to integrate Ankhrav hives to their social structure. Orcs in Alalqahia have been known to use Ankhrav as livestock; tribes capture a Hive Mother an mange her hive as a long-term source of meat and chitin. Goblins tribes in Xibeihu Gou on the other hand join Ankhrav Hive; they collect food for the Hive Mother; they use drones as mounts and use fallen ankhrav for meat anf chitin. Ankhrav integrated into goblin tribes are often tattooed to mark thier relationship.

Ankhrav Products

  • Ankhrav Chitin- An Ankhrav yields enough chitin to craft a Half-Plate Armor for a creature one size category less than the ankhrav or a suit of Full-Plate Armor for a creature two size categories below the ankhrav
  • Ankhrav Claws- These claws can be used to craft Piercing or slashing weapons for creatures at least on size category less than the Ankhrav.
  • Ankhrav Mandibles - Each ankhrav has two mandibles that can be used to craft a piercing weapon for a creature one size category less than the ankhrav.
  • Ankhrav Glands- ankhravs posesses a acidic pheremone gland at the base of each of thier mandibles

Geographic Origin and Distribution

Ankhravs are common in the deserts of Mifob , particularly eastern Rove. Ankhravs most famously live in the burning mounds of the desolate Hold of Alalqahia. Here, ankhravs create huge nests beneath the land's vast mounds, and armies of the creatures battle each other for territory and scant resources. The Mounds ankhravs' enormous nests seem to be an exception, however, as ankhravs are often solitary hunters that do not gather in such numbers.

Perception and Sensory Capabilities

Perception  +7 ; Darkvision, Tremorsense (imprecise) 60 feet

Ankhrav

  Melee Mandible +13 ( +8 / +3 ) (acid), Damage piercing plus acid   Ranged Acid Spit +10 ( +5 / +0 ) (acid, range 30 feet), Damage acid   Armor-Rending Bite- The ankhrav makes a mandibles Strike; if the Strike hits, the target’s armor takes the damage and the acid damage bypasses the armor’s Hardness.   Spray Acid (acid) Frequency once per hour; Effect The ankhrav spews acid in a 30-foot cone, dealing acid damage and persistent acid damage (DC 20 basic Reflex save).
— Bestiary pg. 22
Geographic Distribution
Related Technologies

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