Background Options
Standard Options:
Gain Skills, Talents and Equipment under Bkg - Basic Option
Ad. Astra Telepathica - Any 1 Tier 1 Talent from Mental or General Talent lists
Ad. Administratum - Any 1 Tier 1 Talent from General Talent list
Ad. Arbites - Any 1 Tier 1 Talent from the Combat or General Talent list
Ad. Mechanicum - Any 1 Tier 1 Talent from General or Tech Talent list
Ad. Ministorum - Any 1 Tier 1 Talent from the General or Leadership Talent list
Ad. Munitorum - Any 1 Tier 1 Talent from the Ballistic or Weapon Skill Talent lists
Criminal Cartel (Specific) - Any 1 Tier 1 Talent from the General Talent lists
Heretek - Any 1 Tier 1 Talent from General of Tech Talent list
Imperial Navy - Any 1 Tier 1 Talent from the Combat or General Talent list
Mutant - Any 1 Tier 1 Talent from the General or Mental List
Outcast - Any 1 Tier 1 Talent from the General or Weapon Skill Talent list
Abhumans -
Gain Skills, Talents, Traits and Equipment under Bkg - Squat
Squats
Admin Note: Ogryns and Ratlings can be made in Imperial Guard Regiments
Adepta Sororita -
Gain Skills, Talents and Equipment as under Bkg - Adepta Sororitas
All - Cost 40 AP
Astartes -
Battle Brother: Gain Skills, Talents, Traits and Equipment under Bkg - Loyalist Chapters
Scout: Gain Skills, Talents, Traits and Equipment under Bkg - Astartes Scout
Eldar -
Gain Skills, Talents, Traits and Equipment under Bkg - Eldar Dark Eldar
Craftworld Eldar
Exodite
Imperial Regiments -
Gain Skills, Talents and Equipment as under Bkg - Imperial Guard Regiment
Legion -
Battle Brother: Gain Skills, Talents, Traits and Equipment under Bkg - Legionary Battle Brother
Initiate: Gain Skills, Talents, Traits and Equipment under Bkg - Legionary Initiate
Mortal Heretics -
Gain Skills, Talents and Equipment under Bkg - Mortal Heretics
All - Cost 40 AP
Orks -
Gain Skills, Talents, Traits and Equipment under Bkg - Orks
Ork Boy
Ork Nob
Rogue Trader -
Gain Skills, Talents, Traits and Equipment under (Forthcoming)
Deathworld Clan - Gain Jaded and Paranoia talents
Shipwrecked - Gain Resistance (Cold/Heat, Fear) Talents, and +1 Tier of Tech Use (Imperial)
Pilgrim Ship - Gain Unshakeable Faith talent and +1 Tier of Common Lore (Ecclesiarchy)
Forge Clan - Gain Associate (Ad. Mechanicus) and Technical Knock Talents
Forge Evangelist - Gain Pure Faith (Omnissiah) Talent
Navy man - Gain Associate (Imperial Navy) Talent and +1 Tier of Common Lore (Imperial Navy)
Imperial Servant - Gain +10% to Fellowship based tests with Imperial Citizens
High Family - Gain Good Reputation (Imperial Nobility) Talent
New Money - Gain Excessive Wealth (1) Talent
Militant Family - Gain +1 Tier of Common Lore (Imperial Guard, War)
Skitarii -
Gain Skills, Talents, Traits and Equipment under Bkg - Skitarii
Tau/Kroot -
Gain Skills, Talents, Traits and Equipment under bkg - Tau/Kroot
Gain Skills, Talents and Equipment under Bkg - Basic Option
Ad. Astra Telepathica - Any 1 Tier 1 Talent from Mental or General Talent lists
Ad. Administratum - Any 1 Tier 1 Talent from General Talent list
Ad. Arbites - Any 1 Tier 1 Talent from the Combat or General Talent list
Ad. Mechanicum - Any 1 Tier 1 Talent from General or Tech Talent list
Ad. Ministorum - Any 1 Tier 1 Talent from the General or Leadership Talent list
Ad. Munitorum - Any 1 Tier 1 Talent from the Ballistic or Weapon Skill Talent lists
Criminal Cartel (Specific) - Any 1 Tier 1 Talent from the General Talent lists
Heretek - Any 1 Tier 1 Talent from General of Tech Talent list
Imperial Navy - Any 1 Tier 1 Talent from the Combat or General Talent list
Mutant - Any 1 Tier 1 Talent from the General or Mental List
Outcast - Any 1 Tier 1 Talent from the General or Weapon Skill Talent list
Abhumans -
Gain Skills, Talents, Traits and Equipment under Bkg - Squat
Squats
Admin Note: Ogryns and Ratlings can be made in Imperial Guard Regiments
Adepta Sororita -
Gain Skills, Talents and Equipment as under Bkg - Adepta Sororitas
All - Cost 40 AP
Astartes -
Battle Brother: Gain Skills, Talents, Traits and Equipment under Bkg - Loyalist Chapters
Scout: Gain Skills, Talents, Traits and Equipment under Bkg - Astartes Scout
Eldar -
Gain Skills, Talents, Traits and Equipment under Bkg - Eldar Dark Eldar
Craftworld Eldar
Exodite
Imperial Regiments -
Gain Skills, Talents and Equipment as under Bkg - Imperial Guard Regiment
Legion -
Battle Brother: Gain Skills, Talents, Traits and Equipment under Bkg - Legionary Battle Brother
Initiate: Gain Skills, Talents, Traits and Equipment under Bkg - Legionary Initiate
Mortal Heretics -
Gain Skills, Talents and Equipment under Bkg - Mortal Heretics
All - Cost 40 AP
Orks -
Gain Skills, Talents, Traits and Equipment under Bkg - Orks
Ork Boy
Ork Nob
Rogue Trader -
Gain Skills, Talents, Traits and Equipment under (Forthcoming)
Deathworld Clan - Gain Jaded and Paranoia talents
Shipwrecked - Gain Resistance (Cold/Heat, Fear) Talents, and +1 Tier of Tech Use (Imperial)
Pilgrim Ship - Gain Unshakeable Faith talent and +1 Tier of Common Lore (Ecclesiarchy)
Forge Clan - Gain Associate (Ad. Mechanicus) and Technical Knock Talents
Forge Evangelist - Gain Pure Faith (Omnissiah) Talent
Navy man - Gain Associate (Imperial Navy) Talent and +1 Tier of Common Lore (Imperial Navy)
Imperial Servant - Gain +10% to Fellowship based tests with Imperial Citizens
High Family - Gain Good Reputation (Imperial Nobility) Talent
New Money - Gain Excessive Wealth (1) Talent
Militant Family - Gain +1 Tier of Common Lore (Imperial Guard, War)
Skitarii -
Gain Skills, Talents, Traits and Equipment under Bkg - Skitarii
Tau/Kroot -
Gain Skills, Talents, Traits and Equipment under bkg - Tau/Kroot
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