Perception
General Skill (Cunning)
Characters must often maintain a careful awareness of their environment. Subtle cues can hint at imminent danger or unexpected advantage. The Perception skill represents the character's constant, passive state of awareness. This is how a character notices concealed or subtle cues when he is not actively seeking them out. The skill is critical for anyone who faces dangers on a regular basis - whether they are in the wilds of a frontier world or among the urban jungle of a sprawling city.
Note that Perception encompasses all of a character's natural senses. Humans without cybernetic augmentation are limited to five. However, many alien races have additional means to perceive their surroundings.
- If a character is unprepared for a trap or an ambush, they may have an opportunity to make a Perception check to avoid being surprised. Alternatively, this might oppose an attacker's Stealth check.
- Opposed Skulduggery checks are often opposed by a target's Perception.
- Perception may be checked any time the character has an opportunity to notice a subtle clue - an overheard conversation, the stink of a Jawa, or a drug introduced to their beverage.
- Perception can be used in surveillance situations, where the user is trying to observe an unaware target from a distance.
Visit the General Skills page for details on General Skills, or the main Skills page for a table of all skills.
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