Huma
The huma are humanoid in nature, with soft skin and little defense. They are intelligent life and tend to gravitate towards more technological advances than nature-based. They have a deep love for metal and cities, though seem to long for the forest, they do not like living in the forests.
Basic Information
Anatomy
They are bipedal, walk upright and have nearly symmetric bodies. Two eyes, one nose, one mouth, two ears...
Genetics and Reproduction
They have normal human reproduction procedures and birth.
Growth Rate & Stages
Huma have fairly long lives, living to about 150 years. Once they get older they tend to shrink and grow grey.
Ecology and Habitats
Typically huma need cities, towns or large camps to exist in and do not do well in the "Wild" as they call it. They can survive outside of these structures, but the purer the huma DNA the more delicate they become.
Dietary Needs and Habits
Almost all huma and derived species are omnivores. Most huma prefer to eat meat however.
Biological Cycle
Huma are very sensitive to the seasons and weather changes. They tend to get ill in Spring and Fall. They also cannot handle extremes very well.
Additional Information
Perception and Sensory Capabilities
The more pure you get into the Huma species (that is, no derivation from the DNA line) the less they have, but the smarter they seem to be. Over time there have been so many branches of the Huma race that there are very few pure Huma alive.
The Dwarf Huma are more skilled with stone, feeling the earth and can even tell things like earthquakes and where certain minerals are. They have their own origin species story.
The Rockel huma are rather dull. They are not smart, but they do work. They can work hard for much longer than regular huma. They are capable of learning speech but are not very good with technology and are typically afraid of magic. They also have their own origin species story.
Civilization and Culture
Major Organizations
They mainly inhabit the Basalta Isles and some of Fomoria.
Main cities in Fomoria include: Cataliira, Esanir, Kampala, Caracaz and Hastings.
Beauty Ideals
They have a fairly high beauty standard, they believe that they should be as close to the fae race as possible as they hold them very highly. As their own people, the huma desire clean appearances and smells. They also prefer brighter colors in most cases, though some derived huma like darker earth colors.
Gender Ideals
They have established genders of male and female, they don't like to dabble in gender too much and seem to be a little closed or dumb to the ideas of the blurred lines of gender.
Courtship Ideals
Typically the males of the species court the females, and the females are expected to pick and choose from suitors. There is a little randomization with the choosing and it isn't a big ordeal in most cases, unless of course they are in a royal or prominent family.
Relationship Ideals
The men work and the females stay at home typically. It is not taboo to have both in the relationship work but it is preferred if it is the other way.
Average Technological Level
They have discovered much as a species in the ways of mechanics and have paved the way for the worlds. They have invented many forms of travel, such as the train and moving mechanical horse.
Major Language Groups and Dialects
The official huma language is named "common"
Common Etiquette Rules
Huma, at heart, are very polite and will almost always greet each other and show respect to each other in public. They tend to hold fights until they are alone or it is night time and no one is around. They have a very high social awareness.
Common Dress Code
They usually wear anything from relaxed tops and bottoms to done up suits for business. They prefer fancier dress the purer DNA they get.
Common Taboos
Getting dirty when there's no call for it, acting out in public, speaking rudely, disobeying laws
Interspecies Relations and Assumptions
They view other types of huma as almost equals though they do have horrible opinions on certain "mixed breeds".
The fae race, and most of the offspring of it, are held in a very, very high regard. They will fall over themselves to be a part of their world if they are able.
Genetic Descendants
Origin/Ancestry
Dwarf, Rockel, and Anthro
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