Seekers of carmathan No Response From Deepmar
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No Response From Deepmar

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Admiral Turnan, Captain Finch, Nalia and her shadowy pet Nozz, Ryldar, and Tyr investigated the island of Deepmar and uncovered and defeated a derro threat.


A hundred miles off the Chelish coast lies the remote island of Deepmar, where the House of Thrune sends prisoners to work in crystal mines, wresting valuable spell components from the depths of the earth. A month ago, all contact with the penal colony ceased, and now someone must discover what mysterious fate has befallen the prisoners and guards of this isolated mining operation. The abandoned colony shows no signs of struggle yet something is clearly not right: Herds of animals lie mutilated in the surrounding fields. The savage beasts of the island have run amok inside the compound. And the silent, gaping mines—each named for a different layer of Hell—lead to new threats beyond anyone's imagining.