The First Army of Nuren Aza
The Nuren Aza Settlement's elite army, with specialized branches with the different types of magic, along with others.
Structure
The First Army of Nuren Aza is the Nuren Aza Settlement's first and only army unit. The Squadrons with a mixed back of powers or people with weaker powers are right in the middle of the pecking order, with only training groups being below them. Squadrons with specialized groups with specific powers are a rank above, and commanders are above that. Elite groups such as Squadron BK1 are above even the commanders due to their importance to the leader of the settlement.
Public Agenda
They say they exist to protect and serve the citizens of Nuren Aza and other settlements.
Assets
The army has almost all the assets that the settlement itself has, and it has full access to all of them - this is why the Nuren Aza Settlement is often called the Worldwide Base.
History
Aza started the army a few years after Nuren Aza (then just called the Aza Settlement) was really up and running, but it was just bare bones then, mostly made up of the Monasoshaz who volunteered to join for just the prospect of a place to sleep and food to eat. Slowly, however, Aza began to build the army, creating the first squadrons with people of different magic abilities. People from outside the city were beginning to join the army, desperate for the security it would give them in the Age of Conquest. The population of the Aza Settlement was craving stability from the dangerous world outside, and that was what the Aza Army gave them. Even when Aza died and their first-born child took over the settlement, the army stayed. Their child, Roman, was even more ambitious, and began to grow the army even more. It just kept expanding over the years.
Type
Military, Army
Alternative Names
Aza's Army, the King's Wolves
Training Level
Professional
Demonym
Nuren Azan Soilders, known as "Wolves" by citizens
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