Az (a.k.a. Azzy)
Az's general appearance is very standard as far as changelings go. He's of slender build with extraordinarily pale skin and featureless eyes. His hair is best described as silvery white and falls down to his shoulders in length. In general, however, he keeps his changeling nature hidden to avoid any undue suspicion that strangers may regard him with should they be aware of his shapeshifting nature.
Chosen AppearanceNormally, Az appears as a human male of the same height but slightly more muscular build. When wearing this mask, Azzy's hair is a rich brown and his eyes are a bright, clear blue. Features such as the length of his hair and beard tend to vary depending on the situation or his surroundings. He has been known to range from cleanly put together with a cropped haircut and trimmed facial hair to overgrown and unkempt.
As a member of the changeling race, Azzy has developed a handful of personas, or Masks, that he has developed over time. In general, he designed these masks off of people he met in the past and utilizes them for the skills he has associated with them. Conceptually, these personas possess a depth-of-character that differentiates them from simple appearance changes, however to other changelings, Azzy is what they would consider to be a Passer.
Az is in possession of a raven skull that was gifted to him by the Raven Queen upon the enacting of their pact which serves as his arcane focus. Generally, he wears it around his neck with a simple chain.
Sentinel RavenA spirit which takes the form of a raven can usually be found perched on Azzy's shoulder or otherwise near him. While the bird himself doesn't have any distinguishing characteristics to differentiate him from any standard raven, Az usually ties a small red string around one of his legs. The raven is named Maggie, and has an uncanny preference for the title Sir.
Born into a small nomadic group of changelings, Az learned very early on in his childhood what it meant to blend and adapt to the various villages and communities the group would travel through. His parents were open about their worship of The Traveler, as were the others, and Azzy too was encouraged to follow in their footsteps - which he did, having no reason to question the rules they lived by. And so his early days are filled with memories of praying to a deity that never answered him. It would not be until Az was thirteen, nearly an adult for his kind, that the reason for the deity's silence would become clear to him. A cloaked woman wearing gray robes with porcelain skin and eyes bluer than the ocean came to him in a dream, though to this day Az only remembers her visage and not what she said, only to wake to the surprised shouts and screams of those within the caravan. Undead had descended upon them at some hour of the night, and it was naught but divine intervention that directed Azzy with the eldritch energy bestowed unto him by his patron. The Raven Queen. He attempted to remain with his family after that, but things were no longer the same, and the day a raven came to his side several months down the road, Az knew there was no point in fighting the draw he felt to travel in a direction much different than the one his changeling kin were set to walk. And so he left, following the guidance of an instinct that ran within him with far more potency than the blood in his veins. Azzy's travels have taken him many places through many wartorn battle fields and shambling villages. He follows the guidance of his patron, carrying forth her tenants to strike down the undead wherever they may be.
For the most part, Az is driven by the whims of his patron, the Raven Queen, and very willingly so. His loyalty to his queen is what has driven him for most of his life, and therefore many of his own personal beliefs have understandably developed to fall in line with the firm beliefs of the deity. Namely, there is no greater crime than interrupting the natural cycle of life and death. Azzy hunts the undead, including those that would make them, and will stop at almost nothing to see that natural order is restored.
Virtues & Personality perks
Az is an adaptable individual having being raised in a society that deigns he always hide his true face and intentions. He is observant of others, always trying to passively take note of the mannerisms and nuances of those around him. Even in the face of dire circumstance, Az has an uncanny tendency to remain outwardly calm. Most likely he already has an idea or two up his sleeve as to how to get out of any number of situations, but even in the occasions that he does not, there is a part of the warlock that simply refuses to panic even if his life is at stake. If asked, he'd claim it to be because he both has unshakable faith in his patron and that death is not a fate worth fretting over. When Azzy's objective is in line with those around him, he's an extremely agreeable individual. He is very aware that the best way to get what he wants is to be well liked or perceived as generally cooperative, and given that he generally strives to fly under the radar, he tends to present himself as amicably and charitably as possible. Whether or not this warmth or care comes from any genuine part of Az, or if it's all simply an act, is a fragile line that he simply prefers to leave unquestioned.
Vices & Personality flaws
When it is clear to Azzy that it's no longer, or perhaps had never been, in his best interest to be viewed as a friendly individual, his rather cold natural demeanor will become evident. While not an outright unkind person, an Az that's uncaring of putting forth any kind of pretense has a tendency to be rather blunt and dogmatic. He is untrusting to a fault, though it would be a mistake to assume it comes from a lack of wanting to have faith in those around him. Rather, Azzy knows (or at least thinks) that he can't truly trust others because he knows that his very race is seen as untrustworthy to begin with. The masks that he wears are more than simple physical boundaries between Az and those near him, and he finds a sense of security behind them. He's usually guilty of internalizing quite literally everything, both as a consequence of keeping everyone at arm's length as well as his fear of vulnerability. It can also be argued that Azzy follows his patron with a blind faith. Though she has never given him any reason to doubt her, and has therefore always been deserving of the loyalty he bestows upon her, there are few lines he will not cross to please the Raven Queen - including, but not limited to, personal comfort and safety. When she has given him a clear order or nudge in any given direction, Az follows it unquestioningly, and in his eyes there is no greater crime than standing in the way of him and what the Raven Queen as governed.
When not actively in motion or performing any kind of task, Az has a tendency to stand with unnatural stillness. In fact, any mindless movement of fidgeting is a rather blatant indicator that either something is bothering him, or that he's perceived something that he can't get to the bottom of. As this isn't a mannerism that is very common, passive movement might as well be a factor of living, it's also something he lacks when wearing any one of his divergent personas.