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Grikk

Children

Grikk

Fighter 10 Class & Level
Slave Background
Half-Orc Race
Chaotic Good Alignment

Strength 20
+5
Dexterity 15
+2
constitution 20
+5
intelligence 10
+0
wisdom 15
+2
charisma 11
+0
Total Hit Dice 1
Hit Die 1d10+5
4 proficiency bonus
12 Passive perception
9 Strength
2 Dexterity
9 Constitution
0 Intelligence
2 Wisdom
0 Charisma
saving throws
2 Acrobatics
6 Animal Handling
0 Arcana
5 Athletics
0 Deception
0 History
6 Insight
0 Intimidation
-1 Investigation
2 Medicine
0 Nature
2 Perception
0 Performance
0 Persuasion
0 Religion
2 Sleight of Hands
6 Stealth
6 Survival
skills
12
AC
109
Hit Points
2
Initiative
30
Speed
Languages: Common, Orcish, Draconic (Spoken not Written)


Proficiencies:
-Improved Critical: Critical hit on a 19 or 20
-Two Weapon Fighting:
     -When wielding a weapon in both hands, you gain a +1 to damage
     -Once on your turn, when you take the attack action and are two handed fighting, you may make an additional attack as a bonus action
     -While two handed fighting, you may make a two handed attack in place of a reaction weapon attack, such as an opportunity attack

Proficiencies
Attacks

Spellcasting

Equipment
I lack any semblance of good manors and tend to need some assistance when it comes to Social Etiquette.

Personality Traits
I wish for Freedom, the ability for all to live as they please.
Ideals
I owe my life and freedom to my savior who freed me from slavery.
Bonds
The scars left from my time in the mines are deep wounds, both the mental and physical ones.
Flaws

Features & Traits

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