Scope
The goal of the project
There's a lot I want to do after the worldbuilding project, from D&D campaigns with my closest friends and family members to creating comics of the world and demonstrating the personal unique nature of the world. I'm hoping it to be a fun read for guildmates and those who are interested in delving through as well.
The idea of making a comic was brought about by a guildmate that wanted lore of the guild and it's members and many more ensued in asking for more guild lore. I personally took in the mantle as a Guild Master I can't disappoint my members in knowing more about their fantastical origins especially with the fascination of the isekai genre in my guild. I want to give the best experience I can provide with my experience and knowledge of world building and art can provide. Hopefully over time I’ll improve these skills to make the experience as exceptional as it can be.
Qisana's Unique Selling point
A dynastic take on how Gods’ and their generations affect the world and the civilizations within it. As the players and readers view empires rise and fall, discover lost technology and use modern solutions to bring a stop to the cycle. Although sounding seemingly famiiar I want to add a personal take and experiment on the possible ways how each culture has a take within their gods and their ascendane.
Theme
Genre
Sword & Sorcery, Historical, Isekai, Fantasy, Lost technology, & High Magic
Reader Experience
Passtinia is one world encompassing 3 realms that house it’s inhabitants with limitless possibilities on campaigns and story-telling. The world is meant to empower the person within but deal with large obstacles that gives adrenaline pumping motivation to live another day. Imagine going shopping and unexpectedly seeing a stampede blocking your path , what action would you take to go through or stop it if you’re willing to take the mantle…
Reader Tone
It's balanced
Focus
Religious Influence
Military Influence
Technology Influence
Natural Arcana/ Ecology