Water Efficiency - 1 Condition in Primal Dawn | World Anvil
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Water Efficiency - 1

Value: 1 GP
(Reflex)
This mutation activates itself automatically if the mutant does not drink water in a whole day.
The body transforms to avoid losing water and recover as much water inside the body. The process takes 1 hr and is quite painful. During this hour you are Distracted.
After it, you do not urinate nor sweat, the excess salt is excreted through the feces.
The skin is covered by a thin layer of a transparent waxy substance that avoids water evaporation.
After this, the mutant needs only 1/2 of the water a normal person requires to survive, and can survive a period twice longer without water.
The effect wears off automatically, after three consecutive days of drinking a normal amount of water. Turning to normalcy is also painful.
COST:
You automatically lose 1 energy point when the transformation takes place, and 1 energy point to return to your normal state. COLLATERAL RISK:
Since the mutant ceases sweating, she can faint into unconsciousness due to overheating when running for more than 10 minutes, or if exposed to temperatures over 50°C.
Type
Genetic
Origin
Mutated
Cycle
Chronic, Acquired & Congenital

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