The Path to Enlightenment in Primal Dawn | World Anvil
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The Path to Enlightenment

You believe in a personal elightened state. Be it overcoming all suffering and achieving a pure mind through meditation, trascending or out-evolving the mere human being through mutations, achieving sainthood by dogmatic religious righteousness, getting access to the spirit-world through dreamquests, achieving scientific omniscience through ancient technological implants, becoming the Devourer of Souls through cannibalism, or even achieving an aletered state of consciousness induced by an obscure mix of mushrooms, you are on a quest to achieve it. Perhaps you belong to a community of monks, or you live as a hermit in the desert. Perhaps you got the insight, and you are the first to walk the path, or most probably, you follow the teachings of a guru. Tell the GM how does enlightenment look to you, and how do you walk the path.
  • +1 exp. when you are able to achieve a step forward in your quest.
  • +2 exp. when you are able to achive a huge leap forward in your quest.
  • +3 exp. when you achieve enlightenment, or you finally realize it doesn't exist.
Once you reach enlightenement or abandon the path, choose another drive.

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