Neoshadow
The evolved version of the common shadow, a pack of neoshadow is a force to be reckoned with. aware of military-level tactics and maneuvers, they can quickly overwhelm even a prepared adventurer. Thier claws are now razor sharp, and thier movement even faster and harder to read than ever.
Basic Information
Ecology and Habitats
almost anywhere, similar to thier cousins; but particularly in more dangerous and darker areas.
Additional Information
Average Intelligence
more intelligent than the regular shadow, and smart enough to employ tactical maneuvers; such as flanking and cutting off escape routes.
AC: 15, MOV: 50, HP: 60
STR: 13, DEX: 20, CON: 13, INT: 10, WIS: 8, CHR: 10
Skills: Stealth+8, Perception+2(Passive 12)
Skills: Stealth+8, Perception+2(Passive 12)
Abilities: Can hide in dense shadow/darkness. can become a shadow and move (bonus action every other round). While shadowed, immune to physical attacks.
can disengage as a bonus action.
teamwork: can employ tactical formations as part of a group.
Attack: Claws (2): 1d8 slashing+dex + 1d8 Darkness dmg. wis save (10) to resist charmed.
can lunge 10ft as part of the first attack, but must make an acrobatics (10) check)
Genetic Ancestor(s)
Average Physique
thins, lanky, but incredibly agile
Body Tint, Colouring and Marking
pitch black, with glaring yellow eyes. being pureblood, they do not possess a heartless insignia
Geographic Distribution
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