Mega-shadow
akin to a regular shadow in almost every way, but significantly bigger. As such they can take a lot more punishment, but are technically easier to hit.
Basic Information
Anatomy
large, pure black creatures with gleaming yellow eyes and claws. can morph into a literal shadow to escape attacks and move behind a target.
Growth Rate & Stages
Surprisingly, these big shadows can evolve further, growing to a 'giga' size.
Additional Information
Facial characteristics
they do not appear to have mouths, and their ears appear to be akin to black zigzag horns.
Average Intelligence
negligable
Perception and Sensory Capabilities
Enhanced Darkvision 60ft
Medium elemental (heartless Chaotic evil
AC: 14, mov: 30, hp: 20 (3D10+5)
STR: 16, DEX: 14, CON: 10, INT: 4, WIS: 4, CHR: 4
Languages: Understands primordial but cannot speak
Challenge: 1/4 (50exp)
STR: 16, DEX: 14, CON: 10, INT: 4, WIS: 4, CHR: 4
Languages: Understands primordial but cannot speak
Challenge: 1/4 (50exp)
Features:
Damage resistances: Darkness
Damage Vulnerabilties: Radiant
Born of darkness:can become a shadow and move as a bonus action every other round. it is invunerable to non-magical attacks (exluding magic weapons) in this state. (counts as a disengage)
Attacks:
claws: melee weapon attack +4 to hit, 10ft reach. Hit: 1d6+2 slashing
body slam: Melee weapon attack,+5 to hit, 5ft reach. Hit: 1D8+str bludgeoning
Damage resistances: Darkness
Damage Vulnerabilties: Radiant
Born of darkness:can become a shadow and move as a bonus action every other round. it is invunerable to non-magical attacks (exluding magic weapons) in this state. (counts as a disengage)
Genetic Ancestor(s)
Average Height
6ft tall
Average Weight
160-190lbs
Average Length
4ft
Average Physique
significantly better than the shadow, but lacking compared to their size.
claws: melee weapon attack +4 to hit, 10ft reach. Hit: 1d6+2 slashing
body slam: Melee weapon attack,+5 to hit, 5ft reach. Hit: 1D8+str bludgeoning
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