Gorgonopsid
Wolf-like monsters from another realm. They attack ferociously, their thick hide protecting them from counterattacks. They don't have many unique abilities, but their war cry makes them a little stronger.
Basic Information
Anatomy
Quadrapedal canine life forms the 3 toed feet and spiked skin growths on thier back
Dietary Needs and Habits
Carnivorous; tends to hunt prey animals like sheep, chickens, deer, ect.
Additional Information
Facial characteristics
Dark orange with a light grey underside.
Average Intelligence
Instinctual beasts, that use pack tactics the same way a wolf does.
Perception and Sensory Capabilities
Standard senses
keen hearing and smell
keen hearing and smell
Medium Beast; Unaligned
AC: 10, MOV: 40ft, HP: 10 (2D8+1)
STR: 14, DEX: 14, CON: 14, INT: 3, WIS: 10, CHR: 4
Skills: Perception+2 (passive 12)
Challenge: 1/8 (25exp)
AC: 10, MOV: 40ft, HP: 10 (2D8+1)
STR: 14, DEX: 14, CON: 14, INT: 3, WIS: 10, CHR: 4
Skills: Perception+2 (passive 12)
Challenge: 1/8 (25exp)
Features:
Keen Hearing and Smell. The Gorgonopsid has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The Gorgonopsid has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions:
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone
Bravery: A creature the Gorgonopsid designates within 30ft (including itself) Gets +1D4 to its attack rolls for the next 1D4+1 rounds
Vigilance: A creature the Gorgonopsid designates within 30ft (including itself) cannot have its melee attacks interrupted (such as by a parry) for the next 1D4+1 rounds
Keen Hearing and Smell. The Gorgonopsid has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The Gorgonopsid has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Average Height
1-2ft
Average Length
3-4ft long
Average Physique
Strong jaws and fast runners.
Body Tint, Colouring and Marking
Long snouts full of fangs, and muted yellow eyes.
Geographic Distribution
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone
Bravery: A creature the Gorgonopsid designates within 30ft (including itself) Gets +1D4 to its attack rolls for the next 1D4+1 rounds
Vigilance: A creature the Gorgonopsid designates within 30ft (including itself) cannot have its melee attacks interrupted (such as by a parry) for the next 1D4+1 rounds
1D4 copper coins (50%)
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