Hawk squirrel
RPG Datasheet
CR 1/2 XP 200 N Small animal Init +2; Senses low-light vision, scent; Perception +5 DEFENSE AC 14, touch 13, flat-footed 12 (+2 Dex, +1 natural, +1 size) hp 9 (1d8+5) Fort +4, Ref +3, Will +1 OFFENSE Speed 30 ft., Fly 30 ft. (Clumsy) Melee bite +1 (1d3), 2 claws +1 (1d2) Special Attacks seed toss +3 (1d2) STATISTICS Str 10, Dex 14, Con 13, Int 2, Wis 12, Cha 6 Base Atk +0; CMB –1; CMD 10 (14 vs. trip) Feats AcrobaticB, Weapon Finesse Skills Acrobatics +8 (+12 when jumping), Climb +10, Fly +4; Racial Modifiers +11 Acrobatics (+8 when jumping), +8 Climb SQ glide Glide (Ex) A hawk squirrel cannot use its fly speed to hover. When flying, a hawk squirrel must end its movement at least 5 feet lower in elevation than where it started. ECOLOGY Environment temperate forests Organization solitary, pair, or clan (3–6) Treasure incidental
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