Light Bringer Organization in Odeon | World Anvil
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Light Bringer

The hierarchy for followers of the Pantheon of Light.

Structure

Deacon (Rank 1)

Prerequisites: Renown 1.
Perks: Reliable contacts within the guild.
Translucent Blessing: Your body no longer creates a shadow.

Priest/Paladin (Rank 2)

Prerequisites: Renown 3.
Perks: Ability to call in favor once per month. Access to the scriptures and religious tomes. Will receive a riding Horse. Receive 25% discount for Temple Services.
Blessing of the Sun: You may recover up to 25% of your Hit Points and Mana Pool after spending one hour in direct natural sunlight and prayer.

High Cleric/Crusader (Rank 3)

Prerequisites: Renown 10.
Perks: Request backup for a dangerous mission. Gain a follower. Will receive a war horse. Receive a 50% discount for Temple Services.
Angelic Blessing: Once per long rest you may have angelic wings of radiant light appear from your back as a free action. These wings increase your Spell Power +1 for 3 rounds (15 seconds).

Cardinal/Arbitrator (Rank 4)

Prerequisites: Renown 25.
Perks: May take custody of a rare or epic quality magic item. Assign special missions to members of lower rank. Access to the restricted library of religious scriptures and tomes. Receive a 100% discount for Temple Services.
Closing Prayer: (Passive Ability) As a response to you falling unconscious or dying, all other allies within 100ft radius are healed up to their max HP.
Role: Assist the Patriarch with the operation as well as fill in as Patriarch in their absence. Will be expected to lead the guild in time of war. They are responsible for maintaining and managing their particular branch of the organization. This includes ensuring that the amount of members does not dwindle, up-keeping the branch they inhabit.

Patriarch (Rank 5)

Prerequisites: Renown 50.
Perks: Call upon the might of the Light Bringers for battle. May take custody of an epic or legendary quality magic item.
Fear Ward: Once per long rest you may bless everyone within a 20ft radius around you with a Fear Ward. Fear Ward makes the creature fearless, even against magical fear. In addition, Fear Warded creatures only suffer half (round up) of the hit points lost from an attack or spell caused by a Demon or Devil.
Role: Patriarch's are heads of the inner workings of the Light Bringers as a whole. They are responsible for maintaining and managing the entire Light Bringer organization. This includes maintaining relations with other factions and nations, as well as punishing those in the organization who have done some wrongs, among a variety of other things.

Walk The Path

Founding Date
2248
Type
Religious, Holy Order
Parent Organization

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