The Fairy Men Organization in Nosirend | World Anvil
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The Fairy Men

Structure

1. The Dust Master 2. The Sifters--they answer directly to the Dust Master, overseeing operations on whatever trade routes, or mines that are under The Fairy Mens' control. 3.Dust Runners--the ones who deliver the dust from Boniver to the buyer (these can also be large caravans of Dust Runners). 4.Dust Maggots--the lowest of the low, usually common thugs and business men without scruples, who use intimidation tactics to weasel a foothold into a rival guilds mine or trade route, even go so far as to intimidate their workers and staff.

Culture

Like most people, magic is feared amongst the members of The Fairy Men, but if they can harness the source of their fear, they have all the power over men. As such they use fear as a means to an end, not just in harvesting the stuff of magic itself, but they use fear in the way they handle business, and how they deal with troublesome members. Fear is in the way they dress, how they conduct their rituals, and even in the way they sell their precious dust.

Public Agenda

Though they only control three mines--two in Boniver, the other in The Crown--they seek to have a strangle hold over many of the larger cartels and trade routes that illicitly trade in Fairy Dust. Thus by taking control over these illicit operations, they control how, where, and when it is traded, and even determine the price and who's allowed to sell/purchase it.

Assets

The Fairy Men boast around one-hundred members--oficially--though this so that they appear as a normal trade guild, keeping tight lipped about their militia of around seven-hundred loyal soldiers--not even counting their sleeper agents within rival guilds and unsuspecting mining communities. Boniver is their home base, and given its location in the mountains, it serves as an excellent fortress against possible attacks.

History

The Fairy Men were once a simple mining guild founded soon after Boniver was erected, till a vein of Fairy Dust was discovered in the eastern caverns below Boniver. At first they tried to seal the mine, but thieves and power hungry men--and even those wishing to harness their own magic--began to break down the barricade and sell the Dust. Thus the guild began to regulate the flow of Dust, fighting hard to get abolish any sort of trade. But when Hector Strudor became leader of the guild, he began to take control of the Dust trade, and many of the thieves and crooks he were once hunted by the guild, he recruited them, making them Dust Runners, and worked hard to bring the growing cartels under his thumb.

We are the Magic Men of the Green Fields, the purveyors of the baser essence of life.

Founding Date
1804
Type
Guild, Merchant
Location

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