Session 3: Consequences
General Summary
The party meets w/ Okami Clan's first elder, Okami Cheong Yuet.
- The first elder determines the party’s punishment for trespassing and stealing from The Moonwood, as well as killing some of the clan’s wolves
- The party is to deliver a parcel to the Dragon Clan’s Elder Weird at the Weird Spire
- The party decides to take a boat down the river towards their destination
- Lei attempts to get reduced or free fare on their journey using the prestige of their delivery from the elder council… the captain of the small ship is unimpressed and they pay their way aboard
- they pass over a massive bridge, which rises into the air to allow passage to a large ship as they approach
- The party reaches a crossroads and decides to take the relatively shorter north road to the Turtle Stream which they can follow to the Weird Spire
- The party eventually sees a trail of blood as well as various odd materials and supplies scattered around the trail
- Kang scavenges the supplies and recovers some crafting supplies: 4 fancy parts, 1 metal part, 3 parts
- At the end of the trail of prints/blood the party finds a deceased Gnome, who is dressed similar to the scouts of Beigrove village
- On the Gnome is the following loot: explorer’s pack and an adamantine war pick, a shortbow, and 3 adamantine arrows.
- 1 common branch
- 1 metal scraps
- 1 fletching
- Soon after following the stream upriver the party is ambushed by a burrowing bronze construct. Silas is knocked unconscious by a blast of lightning that almost takes Lei down, too. The rest of the group surrounds the construct with Kang dealing the final blow.
- The team defeats the construct and gains 1 fancy part as loot
- The team then retires to a nearby rock outcropping to stay out of the rain and rests and recuperates until around 5pm, after which they continue on to the Weird Spire
- At around 6pm, they arrive at the Spire. There is seemingly only one point of entry, a massive double door. Off to the side, the wall has a curious, flat surface with a row of square impressions and what seems to be a drawer or compartment beneath.
- The party takes a moment to ponder what to do to get in.
Rewards Granted
Loot:
- 5 fancy parts
- 1 metal scrap
- 3 parts
- 1 common branch
- 1 metal scrap
- 1 fletching
- 1 golden cork bobber
Character(s) interacted with
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