Lady Laa Laa Character in Myoth | World Anvil
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Lady Laa Laa

Lady Laa Laa is the keeper of the Enchanicron and the personification of Enchantment. Residing deep in the recesses of the Faye Marsh Wilds. She makes her home deep in the Singing Jungle . Guarded by the Enfeebled, those who were warped by enchantment magics to act as warnings for those who cross her path. To those she teaches, they are promised great power. It is said that she even taught the Nymph people how to seduce men to keep their race alive.   A creature, neither good nor evil, her aura emits a peaceful charming effect that penetrates the strongest magical immunity. Like the other avatars of the Arcaism, She freely gives wisdom and knowledge to whomever asks and is sensitive to the usage of Enchantments.   Her form is conventionally that of a tiny turnip headed creature, she fondly tells any willing to listen of her first benefactor and student. A child called Amenelon who was once lost, left to die in the wilds by a scheming tribe of fay worshipers. Peering into its mind, she saw great fear and sadness, so, in order to heal its mental scars, it used to child to incept a harmless and humorous form, cherishing it ever since. Though she takes many forms that suit those she meets, when alone and even as comfort, she would take the shape of Amenelon.   Lady Laa Laa currently resides within the Faye Marsh Wilds, as a force of arcane power, she manages the balance of energy within the Arcanic realm along side the others. Awaiting the time in which Pulgech returns and the world spirals into a cycle of death once more.
Current Location
Species
Children
Ruled Locations

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Lady Laa Laa

Tiny Deva God of Enchantment and Appealing Magics , Neutral

Armor Class 24
Hit Points 350
Speed 100ft Fly: 100ft

STR
10 0
DEX
10 0
CON
10 0
INT
20 +5
WIS
20 +5
CHA
20 +5

Saving Throws Charisma, Willpower
Damage Immunities Non-Physical damage
Condition Immunities Charmed, Frightened
Senses True Sight, Magic Detection (Enchantment)
Languages Sylvan
Challenge 25


Description

Immortal Bond: Cannot be destroyed unless the enchanticron is destroyed. If the book is destroyed. It reconstitutes after 1d20 thousand years If she is destroyed., she reconstitutes after 1d100 after the enchanticron has been reconstituted   Incoporeal: Automatically Succeeds Strength Dexterity or Constitution saving throws unless wilfully fails.   Spirit of Enchantment: Immune to damage if she is charming creatures, or creatures are charmed in her presence., while spell is in effect, heals for the Spell Level * 2.   Enchantress: Can break through any charm immunity., immune to charm and fear effects., her charms break through survival instincts.

Suggested Environments

Faye Marsh Wilds


Spell Difficulty Challenge: 21
Spell Accuracy: 13

At will: Scrying Geas

1/day: Planar Binding

2/day: Silence

3/day: Whimsical Transportation Feeblemind Awaken Psychic Scream


Wonderous Transformation: Can transform into a being beyond your comprehension DC 18 Wisdom Save, on fail, the targets passes out. If the targets fail for more than 5, they suffer a massive heart attack, causing them to roll death saving throws. Failing greater than 10 kills the targets instantly.

Empathy: She can sense your feelings, DC 18 Wisdom save, she can affect the way in which you view the world or others on will.


Actions

Slots:
Level 1: 4
Level 2: 3
Level 3: 3
Level 4: 3
Level 5: 3
Level 6: 2
Level 7: 2
Level 8: 1
Level 9: 1


 

Legendary Actions

Lady Laa Laa can cast 3 Legendary Actions at any point, ignoring reaction, action, bonus action and ritual restrictions, these Abilities ignore any Vocal, Somatic and Material requirements:
Power Word Heal
Power Word Kill
Power Word Stun
Power Word Pain

Lair Actions

Summon Nymphs: Summon 1d10 Warrior Nymphs to fight by your side. If given no command they protect you.   Hallow: See Spell List


Abilities
Friends
Vicious Mockery
Animal Friendship
Bane
Bless
Charm Person
Command
Compelled Duel
Dissonant Whispers
Heroism
Hex
Sleep
Tasha's Hideous Laughter
Animal Messenger
Calm Emotions
Crown of Madness
Hold Person
Suggestion
Zone of Truth
Catnap
Enemies Abound
Charm Monster
Compulsion
Confusion
Dominate Beast
Dominate Person
Geas
Hold Monster
Modify Memory
Synaptic Static
Mass Suggestion
Otto's Irresistance Dance

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