Arkádia Organization in Mundus meros (The world undiluted) | World Anvil
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Arkádia

Arkádia wasn't always ruled by magic, it only became as it is now in 13 PS after a group of powerful mages overturned the King and refined the government to greater benefit those who have magic capacity.

Public Agenda

Increase the knowledge and potential of all mages everywhere. Advance magic beyond itscurrent capabilities.

Territories

The north eastern peninsula of Laurencia.

Military

Mostly Magic Users

Technological Level

High tech techno-magical innovation.

Religion

Official: Selûne - 7% Denier - 10% Azuth - 16% None - 66% Other - 1%

Education

Average intelligence: 16

Infrastructure

5 work camps(village sized), 2 large work camps (3x village size), 4 Trade towns (1 land, 3 sea), 1 Metropolis (Arkadia)

magicae sunt apud nos

Founding Date
227 BG
Type
Geopolitical, Magocracy
Capital
Training Level
Trained
Veterancy Level
Veteran
Demonym
Arkádian
Government System
Magocracy
Power Structure
Unitary state
Economic System
Command/Planned economy
Currency
Standard Gold system
Legislative Body
Grand Magos
Judicial Body
Law Master, International Protectorate de Magae, The Augury
Official State Religion
Location
Controlled Territories

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Articles under Arkádia


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