Goods and Services - gem cost overview
This list provides a rough estimate of gem prices for those looking to roleplay within the world of Midrast Wain. Anything from services to purchase of goods can be found here - and if you have further needs on knowing the price of anything - leave me a comment below and I will 'find it out' for you!
Keep in mind that the
gem costs can vary on many factors - scarcity and demand can drive prices up and down. Each
dragon and
gryphon is natively born with
Hoarding instinct which means - they can innately tell the value of each gem they are receiving during purchase.
Basic goods and services
Items of interest to many during their everyday life.
Item |
Average Gem cost |
Comment |
Dusk Feasting - regular meal |
1 |
Meal prepared from local ingredients |
Dusk Feasting - youngling portion |
0.5 |
'Children portion', which may also be enough to feed a Water or Jungle dragon, especially in Mud dragon lands |
Dusk Feasting - quality meal |
2 |
Meal prepared from rarer ingredients |
Meals provided outside of Dusk Feast |
2x their cost |
You can also use this pricing for 'tavern' food or meals provided during food shortages |
Rent a room |
1 per day |
For travellers who wish to have shelter while sleeping. Applies to areas where no natural caves are readily available and homes must be constructed - typically tribes living in plains, forested and jungle areas |
Courier service - shared |
0.5 |
Price to send a message via a courier. Courier will usually only travel with multiple shared assignments. The flight paths should not exceed half a day of travel. |
Courier service - private |
4 |
Price to hire a courier. Courier will depart as soon as they can. |
Courier service - specialist |
10 |
Price to hire a specialist courier across long distances or dangerous routes. |
Servant - construction |
3 per day |
Price per day to hire a Servant trained in construction works. Does not include materials. |
Servant - helper |
2 per task |
Price to hire a Servant to perform ordinary manual tasks, such as cleaning, carrying heavy objects and others. |
Servant - companion |
2.5 |
Price of companion services for lonely individuals, seeking to engage in deep conversations with someone attractive. |
Shudue extract |
1.5 |
Medicine of pain-numbing effect. Can be prepared into a tea or as an ointment. |
Tattooing (Dragons) |
20 |
Dragons can decorate their scales and hide with tattoos. Price can vary from 10 - 80 gems, based on complexity of the tattoo. Performed by skilled Wingbinders |
Permanent dye (Gryphons and Jungles) |
20 |
Fuzzy and feathered Midrastians can enhance their appearance with permanent dye. This dye requires expert application by skilled painters. Price can vary from 10 - 80 gems, based on complexity of the decoration and number of dyes used. |
Specialized services
Services of interest to some, sometimes, maybe.
Item |
Average Gem cost |
Comment |
Scout contract - Rogue |
25 |
Average cost of performing minor crimes of little consequence |
Scout contract - Assassin |
80 |
Average cost of performing major crimes or stealing very valuable items. |
Scout contract - Spying |
30 per Tenday |
Average cost of spying upon ordinary individuals, tribes, or gathering intelligence. |
Artifice - Minor |
35 |
The cost of enhancing an ordinary weapon with a basic enchantment (a single bonus) |
Artifice - Major |
100 |
The cost of enhancing an ordinary weapon with a remarkable enchantment (2 bonuses) |
Artifice - Masterwork |
200 |
The cost of enhancing an ordinary weapon with awe-inspiring enchantments (3 bonuses) |
Artifice - Shoddy |
-25 |
Items with misfired enhancements on them are discounted. (a single penalty) |
Slayer contract - Ordinary stuff |
5 per hunter |
Price to hire a highly qualified hunter to take down a dangerous animal or clear a nest of moderately dangerous ones. |
Slayer contract - Crazy stuff |
20 per hunter |
Price to hire a highly qualified hunter to take down a highly lethal animal or a group of dangerous animals. |
Escort |
4 per day |
Price of hiring a Clawstopper as an escort of goods or individuals. |
Dream consultation |
Voluntary |
Shamans and Dreamgliders can offer counseling and tips for mental fortitude |
Cultural performance |
0.5 entrance fee |
For storytelling, singing, dancing and other types of entertainment performed before masses. In smaller tribes, a set fee can be arranged instead. |
Religious performance |
1 entrance fee |
For certain rituals, priests and shamans can collect a fee for their services. Usually includes Celebrations of passing for the dead or Celebrations of waking for the newborn. |
Specialized goods
Goods of interest to many, yet few can afford them.
Item |
Average gem cost |
Comment |
Alcohol - bowl of rum |
1 |
Can be provided as part of Quality meals. Price range can vary but shouldn't exceed 3 gems |
Alcohol - bowl of beer/mead |
0.3 |
Can be provided as part of Regular or Quality meals. Price range can vary but shouldn't exceed 1 gem |
Alcohol - bowl of wine |
1.5 |
Price range shouldn't exceed 5 gems |
Armor - Leather |
65 |
Crafted only within Jungle dragon territories, cannot go underwater. Wearable by S sized Midrastians |
Armor - Reinforced leather and bone |
90 |
Crafted only within Jungle dragon territories, cannot go underwater. Wearable by S sized Midrastians |
Bags - Pouches |
10 |
Two small pouches that can be worn around one's neck, legs or sides |
Bags - Leather bag |
30 |
A large sack that can be carried on one's back, usually is tied around neck or attached to straps. |
Bags - Strapped saddlebags |
100 |
This heavy baggage comes with a series of leather straps that attach onto an individual in such a way that it makes flight impossible but allows them to carry very heavy or large objects. Most commonly used by Mud dragonesses. Cannot be donned without help. |
Delivery - General goods |
30 |
Average Value of goods a single individual is able to carry. This generally refers to items that can easily be carried without impeding flight - such as a kill from a successful hunt, clay bowls wrapped in leather, simple tools, herbs, mushroom etc. |
Delivery - Rare goods |
60 |
Average Value of luxurious goods a single individual is able to carry. This generally refers to items that can easily be carried without impeding flight - such as spices, tea, alcohol, weaponry, rare metals. |
Helmet - leather/hardwood |
30 |
Offers protection not only for the head but also partially for the back of the wearer's neck |
Helmet - Sheetstone |
55 |
Offers roughly the same protection but looks more intimidating |
Helmet - Skull |
100 |
Carved out of the skull of a large dinosaur, the most difficult part is finding a big enough dinosaur that will part with their head. |
Paint - Festive |
0.2 per individual |
Cost of being painted festively. Most commonly used for festivals and celebrations. |
Paint - War |
0.5 per individual |
Cost of being painted fearsomely. Most commonly used by Clawstoppers before heading into battle. |
4 bowls of tea |
1 |
Ayliith has her own tea supplier |
Weaponry - Basic 8 gems |
8 |
Generally made from simple materials, such as wood, bones, claws and teeth |
Weaponry - Quality |
16 |
Generally made from more durable materials, such as hardwood and stone. |
Weaponry - Metallic |
30 |
Generally made from the best materials available, such as flint, iron or bronze |
Shrapnel bomb |
15 |
Ceramic or clay bomb which will detonate based on alchemical reaction triggered either by heat or smashing the bomb on a hard surface. Don't leave in direct sunlight for too long. |
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