Kremkot
The Western continent of Madera. When compared to Arclund it is wild and untamed, only serving host to one large civilized settlement in HighTree.
Much of Kremkot is considered uninhabitable including Thundersnow Fields, Nightmare Plains, and The Vast Wastes.
Although heavily inhabited, The Preying Wilds is often considered no-mans land for many of the citizens of The Thurian Empire and HighTree who have seen the terrors of both the beasts and Humanoids that dwell within.
The western sea of Kremkot is said to be filled with sea beasts and that make leaving the safety of the coast line an ill-advised choice.
Remove these ads. Join the Worldbuilders Guild




Comments