Vision (System)
The Vision System is an additional system used to control and balance Attack Moves in combat.
Each participant in a fight has its own Vision Range. The Vision Range has a default value of 100 ft. During a fight, it can be increased or decreased by several effects. Such effects are temporary for the duration of a fight.
Participants within one's Vision Range can be active targets for Actions as long as they are in the respective Attack Range. If an Attack Range is greater than the Vision Range, participants out of Vision Range can only be passive targets. This means, they can only be hit by an AoE Attack (Area of Effect Attack), which do not require an active target.
Each participant in a fight has its own Vision Range. The Vision Range has a default value of 100 ft. During a fight, it can be increased or decreased by several effects. Such effects are temporary for the duration of a fight.
Participants within one's Vision Range can be active targets for Actions as long as they are in the respective Attack Range. If an Attack Range is greater than the Vision Range, participants out of Vision Range can only be passive targets. This means, they can only be hit by an AoE Attack (Area of Effect Attack), which do not require an active target.
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