Cinis (Sin-iss)
(Sort of like this, but the center district is larger w/ the seat of Government and much less green. Sort of makes the pattern look like 8 pizza slices missing the end triangle. )
The Empire was formed by a group of nineteen noble houses that were dissatisfied with how the powerhouses of Alkesh ran things. They decided to take the risk of venturing from the origin up north until the found the Wall. Determining that the region was rich in magic and minerals, they took the risk trying to harvest both to make a sustainable seat of power. The houses finally broke into 8 primary houses ruled by a 9th house.
Due to unknown reasons, around a decade after the establishment of the city, Cinis became plagued with nightmarish creatures on each new moon similar to the defenders of the Wall earning their name the Nightmares. The houses worked together to form a an order of Wardens to deal with the Nighmares just simply known as the Wardens who are controlled by the Imperial House where each of the 8 houses must contribute to their training. 8 Houses
Due to unknown reasons, around a decade after the establishment of the city, Cinis became plagued with nightmarish creatures on each new moon similar to the defenders of the Wall earning their name the Nightmares. The houses worked together to form a an order of Wardens to deal with the Nighmares just simply known as the Wardens who are controlled by the Imperial House where each of the 8 houses must contribute to their training. 8 Houses
- The Priests of Ire A prominent house original meant for maintaining the old religion formerly known as the Followers of Old, but found another niche in maintaining the Seven Divines presence in the city.
- The Golden District Bankers and investment management
- House of Souls and Shadow Spies, grave keepers, and less arcane magic (witches and summoners sort of magic).
- The Scholars of Alkesh House for Historians and Arcane magic
- The Circle of The Wild Druids, rangers, and commoners that harvest the wild magic to feed the Empire
- House of Ravens Militant house that prides itself on the survival of the fittest. More typical old age gothic empire but with a roman coliseum way to fame.
- The Word Keepers Lawyers, judges, and ambassadors. Focuses on relations between people and are obligated to be the moral backbone.
- The Common A group that resented the old power trying to claim on the power that wanted their own voice for power. Focuses on the view of the common people holding up the more menial work of Cinis. The Common also control the imprisonment and punishment for those tried by The Word Keepers.
- The Imperial House The seat of power in Cinis. It is ruled by whoever has been voted in as the Emperor/Empress as the time who most relinquish their current house's roles and obligations to pursue the betterment of the Empire. This district is where the Wardens are trained and each house is required to maintain a small manor and region of the 9th district.
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