Kyngesmere
The proud city and beacon of hope of the Fjortir alliance Kyngesmere. Fables for its many alehouses, and excellent training grounds for those who wish to fight the undead.
Although the people are biased towards outsiders, they start to open up to other races now the curse of the undead king has been lifted.
This partly to the fact that Kyngesmere is the only working port left in thein the alliance.
Corruption +2; Crime -1; Economy +4; Law +4; Lore +3; Society +4
Qualities prosperous, racially intolerant (Madilar, Siliban, savage races), strategic location, superstitious
Danger +10
DEMOGRAPHICS Government Autocracy
Population 17,000
Notable NPCs
Minor Items 4d4; Medium Items 3d4; Major Items 2d4
Although the people are biased towards outsiders, they start to open up to other races now the curse of the undead king has been lifted.
This partly to the fact that Kyngesmere is the only working port left in thein the alliance.
KYNGESMERE
CN Large CityCorruption +2; Crime -1; Economy +4; Law +4; Lore +3; Society +4
Qualities prosperous, racially intolerant (Madilar, Siliban, savage races), strategic location, superstitious
Danger +10
DEMOGRAPHICS Government Autocracy
Population 17,000
Notable NPCs
Steward of the City (CG male human aristocrat 3)
Lord Commander Derwell Rainwind (LE male sha (wolf) fighter 2/sorcerer 1)
Undead and Vermin Exterminator Durthar (CN male Dwarf Fighter 2)
MARKETPLACE
Base Value 11,200 gp; Purchase Limit 75,000 gp; Spellcasting 5thMinor Items 4d4; Medium Items 3d4; Major Items 2d4
Type
Capital
Owning Organization
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