Cindel's Traveling Sphere Spell in Imarand: The Twin Worlds | World Anvil
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Cindel's Traveling Sphere

School: transmutation
Level: bard 2, sorcerer/wizard 3
Casting Time: 1 standard action
Components: V, S, M
Range: touch
Target: One object
Duration: 1 weeks/level
Saving Throw: Will negates (harmless, object)
Spell Resistance: yes (harmless, object)

Effect

This spell creates a sphere of force which can hold one small or smaller item, the size of the sphere is a 1-foot radius when it is cast around an item. This sphere is air thigh and waterproof, but all items placed within the sphere are kept in stasis and will be perfectly preserved.
If the sphere is broken or destroyed, then the item inside the sphere will be released, the sphere has a hardness of 10 and 20 hit points.
For this sphere are two command words if the first one is spoken the sphere will reduce to the size of a marble. The same command word can be used to restore the sphere to its full size. The second command word will release the item form it's container, but the sphere must be at its full size or the item it contains will be destroyed because it's released with too much force also the sphere creates a wild surge when destroyed.
Material Components
a small pouch or a marble
Related Discipline
Universal Magic

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Cover image: World Anvil Banner - Imarand: The Twin Worlds by Martijn Donker

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