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Fanatics

Their knives shine red with blood.

Written by Francesco Lanza.

General Information

Fanatics are a Coven Model, of the Cultists category. This Model is never Summoned, but can be Gathered again when Removed from the gaming board. This mechanic represents the fact that Devil Worshipers are a reality in the World of Hexerei, and they are a moltitude, with new converts (forced or otherwise) flocking to the Witches' call every night. Fanatics are moved around the board like other Coven Models and use the same rules for fighting or Casualty.   Weak in a fight, expendable, easily brushed aside, Fanatics look like pushovers, but in fact are pivotal to the Coven's game. Only Fanatics can open the Portal and let fiends and damned souls on the game board. Removing Fanatics from the game, thus, is a setback for the Coven, even if it is pretty minor.

Portrait

by Alessandro Depaoli

Gifts

The Devil's boon manifests according to the nature of each minion.  

Open the Portal

Fiends do not come on their own in the tangible world. They need to be called. Fanatics chant litanies in the night and drench cromlechs with the blood of innocents.  

Strategy

Marauding bands of Fanatics scour the land searching for converts and victims, and follow the directives of the Coven in thwarting the Witch Hunters. They lay traps, they steal ancient tomes, they cast spells of misfortune. Fanatics can destroy Strategy Encounters, and enact an Effect of their own when they do.

Tactics

A Coven Model is always frightening and useful in a fight.  

We are Legion

Fanatics are always in a group, as represented by the Coven Model. Their number means that they won't stop so easily when confronted with the thunder of a single matchlock gun.  

Critical Hit

When luck favors the Coven, the following Casualty Roll will be rolled at great disadvantage.

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Cover image: by Igor Krstic

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