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New Aeris

Created by survivors from the Lightfall, New Aeris has grown substantially. New Aeris is the largest city in the southwest and the new capital of Trizia.

Demographics

Mostly human, large populations are sailors

Government

The heart of New Aeris lives in its trade, as such the Merchant Guild and the Harbormaster are the real political power in this town.

Industry & Trade

The economy of New Aeris is majorly wrapped up with trade. Sailors trade with international trade, in addition to Khovlaatar. Domestic trade happens frequently with viliages in the Halfman Valley, and occasionally with Dharn Moldur.   Other industry exists in New Aeris, but nothing out of ordinary.

Infrastructure

  • Harbor
  • Walls
  • Palace
  • Cathedral of the Host

Guilds and Factions

Merchants guild: Collection of traders who help govern aspects of commerce in Trizia. They hold a lot of political influence over the nation, and often use it to their advantage. Represented in the Council by two representatives, for domestic and international trade.   Local Government: Protection over the city and local governing issues are handled by the local government, who answer almost exclusively to the harbor master. Control over the harbor is influential, so the harbormaster could use this to his advantage.   Criminal Syndicates: Rumors exist about powerful criminal organizations residing here, but no proof of any such organization has ever been substantiated.
Type
Capital
Population
High
Owning Organization
Characters in Location

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