Marine Naga Species in Gotera | World Anvil
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Marine Naga

Marine nagas are known to have the ability to display every emotion common to other races, with the exception of a sense of humor. Therefore any race that values mirth may have a hard time relating to the very sensible and even stoic attitudes of the naga. The marine nagas understand the concept of humor, but believe it to be unpredictable and primitive.   Physical Appearance: To even a novice sage familiar with monster lore, it is evident that these are not a true naga at all. Despite its obvious naga-like features, its head seems more reptilian than humanoid, and two very humanoid-looking arms sprout from its torso. In fact, the marine naga are not pure-blooded naga in the traditional sense, though their progenitors surely were. Whether of mixed lineage or the result of directed adaptation, the marine naga seem to be a unique species of serpentine people in their own right. The body of a marine naga is usually covered in a striped pattern of scales and it has a long, flattened tail that aids in swimming, similar to that of a sea-snake.   Ability Scores: 18, 18, 14, 14, 12, 10. One of the 18s must be in Dexterity or Wisdom, and the other cannot be in Charisma but can otherwise be allotted to any ability score. The 10 cannot be allotted to Dexterity or Wisdom.   Racial Buoyancy: -50   Depth Tolerance: 300ft.   Size: Medium.   Speed: 30ft Swim, 20ft land.   Lungs: Breathe air. Can survive underwater for one hour per two points of constitution.   Naturally Psionic: Gain the Wild Talent feat. If a naga character starts at first level with a psionic class then they gain Psionic Talent instead.   Scaled Hide: A naga's skin is hardened scales and grants the character a +1 natural armor bonus to AC.   Guarded Thoughts: Marine nagas are immune to any form of mind reading, such as that granted by detect thoughts. This ability also grants a +2 racial bonus on all saves against charm effects.   Poison Resistant: Nagas gain a +2 racial bonus on saving throws against poison.   Serpent’s Bite: The naga has a natural bite attack with a base damage of 1d8. Once per day, the naga may choose to inject naga venom with a successful bite attack. Naga Venom—injury; save Fort DC 12 + 1⁄2 the naga’s level; frequency 1/round for 6 rounds; effect 1d2 Con damage; cure 2 saves.   Languages: Nagas begin play speaking Common and Gesh-par. Nagas with high Intelligence scores can choose any of the following: Draconic, Aquan, and Delatari.

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