Sindolin Vale
Blacktongue of Dorlan Sindolin Vale
Sindolin Vale
Small Rock Gnome , Lawful Evil
Gnome Cunning. Sindolin Vale has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic. Artificer’s Lore. Whenever Sindolin Vale makes an Intelligence (History) check related to magic items, alchemical objects, or technological devices, she can add twice her proficiency bonus (+4 instead of +2). Eye for Detail. Sindolin Vale has advantage on Wisdom (Perception) and Intelligence (Investigation) checks, and a +5 bonus to her passive Perception and passive Investigation scores. Sneak Attack (1/Turn). Sindolin Vale deals an extra 10 (3d6) damage when she hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally that isn't incapacitated and she doesn't have disadvantage on the attack roll. Sindolin Vale also doesn't need advantage if she has detected the presence of deceptive magic from her target creature using her Unerring Eye. Unerring Eye (3/Day). Sindolin Vale can use a bonus action to sense the presence of illusions, shapechangers not in their original form, and other magic designed to deceive the senses within 30 feet of it, provided it isn't blinded or deafened. The inquisitor senses only the presence of these effects, not their form.
Actions
Multiattack. Sindolin Vale makes two shortsword attacks.
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Light Crossbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Mental characteristics
Personal history
Employment
Accomplishments & Achievements
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