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Tribal Orc

Tribal Orc


Power Level: 630CR: 2
Strength: 2Dexterity: 1Mind: 0
Fortitude: 3Reflex: 2Willpower: 1
Vitality: 84Life Points: 3
Base Attack Bonus: 1Damage Reduction: 20
Defense Bonus: +1Parry Bonus: 3
Combat Speed: 35Agility: 1Footwork: 1
Magic Reserve: 0Magic Potency: 0Magic Energy Threshold: 0
Awareness: +1Climb: 4Insight: +0
Jump: + 4Open Lock: 0Sleight of Hand: +0
Speech: +0Stealth: +2



Attack 1Greataxe Slash +3 to hit5 True Damage + 3d12 + 10 Damage
Attack 2Greataxe Blunt End +3 to hit20 True Damage + 1d12 + 5 Damage
Attack 3Power Attack-1 to hit, +4 to damage for any two handed attack
Attack 4Longbow +2 to hit14 True Damage + 2d8 + 6 Damage
  Tribal orcs are a classic villain in the fantasy genre. Though orcs have integrated well into human society in the world of Gaia, there are many tribes of savage orcs still in the Badlands and sometimes you just need a simple enemy for your players to fight. You can use this NPC block for all orc based minions. Orcs are naturally strong and are able to wear a large amount of armor before being hindered. Even at this low CR, an orc's damage output is very high and should not be taken lightly. If you want a high stakes battle, have your orcs use nothing but power attack to make every attack feel like it could be your players' last though they will not hit very often unless you keep them in a +1 offensive stance. Orcs may also use their superior strength to enter a grapple using their greataxe hooking attack.

Weapon Arts

Two Hand Style
Agility 1 rank
Footwork 1 rank
Hooking Attack
Parry 1 rank
Children

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