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Knight

Knight


Power Level: 1640CR: 8
Strength: 2Dexterity: 2Mind: 1
Fortitude: 4Reflex: 4Willpower: 3
Vitality: 140Life Points: 3
Base Attack Bonus: 2Damage Reduction: 28
Defense Bonus: +2Parry Bonus: 4
Combat Speed: 35Agility: 1Footwork: 2
Magic Reserve: 0Magic Potency: 0Magic Energy Threshold: 0
Awareness: +2Climb: 4Insight: +1
Jump: + 2Open Lock: 0Sleight of Hand: +0
Speech: +2Stealth: +1



Attack 1Poleaxe Blade Slash + 6 to hit4 True Damage +(3d10+14) Damage
Attack 2Poleaxe Pike Stab + 6 to hit8 True Damage + (2d10+14) Damage
Attack 3Poleaxe Blunt End Smash +6 to hit21 True Damage + (1d10+7) Damage
Attack 4Power Attack-1 to hit, +4 to damage for any two handed attack
Attack 5Longbow + 6 to hit14 True Damage + (2d8 + 14) Damage
  Knights are the elite soldiers of the realms of Enuin. They are talented well trained warriors skilled with any weapon they choose to wield; however, their most common weapon of choice is the poleaxe. As part of the noble class, knights are often wealthy enough to afford a full harness of plate armor making them extremely difficult to harm. They train so much with their armor that they are barely hindered by it at all.
This NPC block is best used as a "boss level" NPC or elite minion of your villain. They have the same stats and training with every weapon so you can replace their weapon damage with any weapon you choose without changing their hit chance. If their opponents are primarily using slashing attacks, the knight will use his power attack ability in combination with an offensive stance to deal the most damage and hit most opponents. If in danger, they will switch to a defensive stance and focus on counter attacks. If they are fighting another opponent with lots of plate armor, they will enter a grapple and use the Find the Gap weapon art to get through their armor with a dagger or their poleaxe.  

Weapon Arts

Two Hand Style Armor score 3 ranks Agility 1 rank Find the Gap Footwork 2 ranks Grapple 1 rank Lunge Mounted Charge Parry 2 ranks Weapon Efficiency (All Weapons) 4 ranks Weapon Practice (All Weapons) Weapon Proficiency (All Weapons)
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