Close Combat
‘Close combat’ means the fight is so close in physical proximity that the character’s bodies are pressed up against each other in a grapple or wrestle. Being in close combat negates the use of larger weapons and thus the weapon bonuses of any weapon, medium and larger, are lost when in close combat.
In this scenario, a character using a medium (or larger) weapon is considered ‘unarmed’ and as such will receive any applicable penalties.
Entering into close combat is a maneuver which minimally requires victory level 1.
Injury reduction from armor is not applicable while in close combat.
Additionally, you can use a medium weapon in close combat if your opponent is using a reach weapon.
See Weapon Modifiers
Click here to read the complete rulebook
Remove these ads. Join the Worldbuilders Guild
Comments