The Marred Condition in Foul Tidings | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

The Marred

The Marred are creatures whose infection level have progressed to the point that the afflictions they have been marked with become a significant drain on them and possibly a threat to their survival.

Symptoms

The Marred bear symptoms of their infections that resemble the symptoms they developed when Marked, but to a greater detriment.   Those who were inflicted with Nightmares, begin to hallucinate.  
Show spoiler
Character has a 10% chance (plus 10 for each mark) of beginning the day in a hallucinatory state. With effort the character can retain understanding of the world, but has disadvantage on Wisdom (Perception, Insight, Animal Handling, Medicine) checks.
  Those Afflicted with rashes and skin irritation begin to see the areas effected necrotize.  
Show spoiler
Disease and Necrosis - Small appendages affected by rashes necrotize and fall off, larger portions of flesh become a drain on the character’s immune system and energy. Disadvantage on Con Saving Throws, -2 to Maximum HP and -2 on future HP Increases.
  Finally, those who developed Boils, Skin discolorations, etc will now begin to find strange mutations in the effected areas.  
Show spoiler
Growth of Extra appendages and sensory organs in places affected, including:  
  • Eyes
  • Tentacles
  • Fur
  • Horns
  • Arms or Wings

Treatment

As with the Marked, once Marred a creature cannot remove or decrease the effects of their afflictions through conventional means.  
Show spoiler
Only Spells like Wish, or the Intervention of god-like entities can remove a Mark

Prognosis

Without care and careful travel, regular purification, or cessation of travel into infected area, continued exposure to the Foul will result in further mutation.  
Show spoiler
At 10 Marks, the Marred advance to The Befouled.   Effects of the Befouled state will be revealed in the next article to be written at a later time.
Type
Supernatural
Origin
Alien
Cycle
Chronic, Acquired
Rarity
Rare

Remove these ads. Join the Worldbuilders Guild

Guild Feature

Display your locations, species, organizations and so much more in a tree structure to bring your world to life!

Comments

Please Login in order to comment!