Redbrand Confrontation Plot in Forgotten Realms | World Anvil
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Redbrand Confrontation

Within a day or so of the adventurers' arrival in Phandalin, a confrontation with the Redbrands becomes inevitable. This can happen in a number of different ways: • After speaking with a number of NPCs in town, the characters decide to confront the Redbrands at the Sleeping Giant tap house. • The characters decide to investigate Tresendar Manor. Skip the encounter and go straight to "Redbrand Hideout." • If the characters show no interest in the Redbrands, a gang of the ruffians seeks them out and picks a fight in street. Run this encounter as the characters are leaving one of the locations in the town.   If the characters confront the Redbrands at the Sleeping Giant, read:   The Sleeping Giant is a ramshackle taproom at the east end of town. Four human ruffians linger on the covered porch, perched on empty ale barrels or leaning against the wall. They all wear grimy scarlet cloaks, their sullen stares fixed on you as you approach. One of the thugs spits on the ground. "Well, well," he snarls. "Here's a whole pack of little puppies. What do you want, puppies? Come here to bark at us?"   If the Redbrands confront the characters in the street, read:   As you head back into the street, you see four armed ruffians waiting for you. All of them are humans wearing grimy red cloaks, their hands on their weapons as they watch you. One of the ruffians spits on the ground. "Time for you to move on, strangers. Give us your stuff, and be on your way."   Continue the insults and baiting as long as you like. The Redbrands attack in a round or two if the characters don't. Neither side is surprised, because it's obvious that a fight is brewing.   The group consists of four Redbrand ruffians. If three of them are defeated, the last one flees toward Tresendar Manor.

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