Evil Mage
Medium humanoid (human), lawful evil
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Evil mages hunger for arcane power and dwell in isolated places, where they can perform terrible magical experiments without interference.Evil Mage
Medium humanoid (human), lawful evil
Armor Class 12
Hit Points 22 5d8
Speed
30ft
STR
9 -1
DEX
14 +2
CON
11
0
INT
17 +3
WIS
12 +1
CHA
11
0
Saving Throws INT +5 , WIS +3
Skills Arcana +5 , History +5
Senses Passive Perception 11
Languages Common, Draconic, Dwarvish, Elvish
Challenge 1 (200 XP)
Spellcasting The evil mage is a 4th-level spellcaster that uses Intelligence as its spellcasting ability (spell save DC 13; +5 to hit with spell attacks). The mage knows the following spells from the wizard's spell list:
- 0-level (Cantrip) light — mage hand — shocking grasp
- 1-level (4 slots) charm person — magic missile
- 2-level (3 slots) hold person — misty step
Actions
Quarterstaff Melee Weapon Attack: +1 to hit, reach 5ft, one target. Hit: 3 1d8-1 bludgeoning damage.
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