Westgate Settlement in Forgotten Realms Base- Turlagh Empire Rising | World Anvil
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Westgate

Demographics

Human: 70% Half-Elf: 10% Dragonborn: 5% Half-Orc: 5% Goblin: 5% Triton: 1% Others: 4%

Defences

A large stone wall with 7 gates that let you enter the city. From northern most gate counter clockwise around the city is as follows: The Sea gate, the Water Gate, Mulsantir's Gate, The South Gate, The River Gate and The East Gate. [See wiki linked here for more info]

Industry & Trade

Since it's been taken over by the empire in 1515 DR, corruption and crime syndicates are still rampant. However, most of the city thrives on the trade that comes in through the Sea and especially with Sembia. The largest trading city in the Empire, besides the coin taken off the top, most are working on the docks.  

Exports

Perfume Wine Pottery See wiki 

Infrastructure

While mostly paved roads, since Atticus has taken over as ruler, the city has expanded further out into the sea. A series of canals and waterways not make their way through parts of the city.

Guilds and Factions

Zhentarim Masked "Faceless" Vampires- The Night Kings Harpers Fire Knives- Assassins Mercenaries Guild of Westgate

History

After the years of playing Sembia and Corymr against each other. The City of Westgate with the help of the vampires within became part of the ever growing Turlagh empire in the year 1510 DR as the vampires saw weakness in the human leaders who struggled to keep the city free from Corymr who had its eyes on civilizing the city.  In the year 1528 DR, the city was changed in terms of leadership. The Triton Warrior, Atticus Omnath was installed as the archduke of the area by Alara Moreal in hopes to centralize power in the empire to make it more stable. With the loss of political power, the vampiric faction and Zhentarim have started to work together to remove the new archduke and once more regain their power. Over the last decade, as more and more of the corruption and factions have been cracked down upon, their influence is just as large as ever.

Tourism

Sea Quarter

In the North, this is the Northwestern quarter of the city, known for its inns and various shops.

The Harbor Tower Lighthouse

The Lighthouse that extends into the sea. It is a work of art that has stood for centuries.

The Timeless Blade

A well known fencing school known for training some of the best swordsman on the Dragon Coast. Numerous mercenaries can be hired from here.  

House of Silks and Satin

An expanded shop run by two female lovers, a human Jennifer Ferin and a half elf Ella Quine. A savvy group, their shop is filled with the most luxurious and fancy dresses and formal wear. The seamstresses of Empress Alara and they will let you know it  

Imryth Tower

The potion shop of westgate and the Harper safehouse in the city.  

Crooked Curiosities

An intentionally diagonally built building. It is quite disorienting with nothing being built quite straight and often tripping people. Owned by a dragonborn known Raugvin the Simple, some of the most unique items can be found here. If you can stand the clutter  

Leaning Man Inn

Getting its name from the strong booze that is sold here often making the residents lean over. A rougher establishment where most of the "less clean" sailors.

Blind Eye Tavern

A ordinary looking building with a hanging sign of an eye with a knife in it. The Blind eye tavern has a lower level with a small black market.

Lilda's

A festhall usually rented out by ships at a time for private parties. Catered food and drinks are provided. One of the safer places to have a private meeting

Empty Fish Tavern

A rather large tavern known for its seafood. If you are looking for a place to settle down with the hustle and bustle. This is the preferred place for most merchants.  

Mama Edith's Tavern

Formerly known as Big Edna's. Edith Yule took over when her mother died. Known for its home cooking and home brew. Its always fun to hear stories by the fireplace by the traveling minstrels who make their way here.  

Shrines and Temples

House of the Wheel - Gond House of Illmater A Shrine to Sune Temple of Lathander Painbliss Hall: Temple of Loviathar

Seatown Quarter

Formally known as the Tidetown before it was expanded. This is the newly expanded quarter of the city

Castle Omnath

Named after the new ruler and built using the foundation of Castle Thalavar. Parts now extend into the sea itself with some submerged subaquatic extensions. Rumors are that Atticus has a large sea creature in the castle that he takes care.  

School of Shamantics

The school dedicated to art of Transmutation and mutation. Run by an older Dragonborn gentleman named Welmutxe Barnet. The school itself is built on a island crafted by the mages themselves. The gated community, glistens in the sunlight and is slightly raised. With private access to the sea and their own island with a variety of animals. There are certain areas decorated to the mutation of creatures while others have access to a room with various materials around the world called the Horde of Westgate.

House of the Twilight Scholars

One of the biggest and most extravagant houses in the empire. This school designated for the young folk is well funded and has a beautiful view of the sea.

Robes of Darleen

Owned by a the Nysar Family from the Swordcoast. They fled from the War of the Dark rose but the Daughter, Hemia at the time used to love the music and style of a bard named Darleen. Since the shop has passed through the family but is the idea place for any entertainer looking for a new outfit  

The Gentle Crescent

A general store that is a little on the pricier side.

Gatereach Inn

The exclusive inn for only the most noteworthy or wealthy of patrons. Usually there is even a fee to enter this inn. Gated almost like a castle this 8 story inn almost looks like a watchtower. Traditional music such as waltzes and foxtrots are often heard in here.

Fragrances of the Sea

Don't walk to close to this flowery shop on one of the many walkways. While beautiful, it has some of the strongest perfume.

Shrines and Temples

Temple to Persana- God of Tritons/Guardian of the Deep made from the house House of Spires and Shadows from the temple of Mask Whitecap Hall - Temple of Umberlee Fortuneboon Hall - Temple of Tymora  

The Shou Quarter

Almost all humans live in this quarter due to the historical Shou influence of the area.  

The Place of Shadows

A dimly lit large tavern known for its frequent gambling. It is also the secret home of the vampires and the Night Kings named after the vampire king who once ruled (Orlak). If you are willing to pay the price. Someone can always be found here to do a job. They have a strong influence in the School of Shamantics.

Mercenaries Guild of Westgate

Infamous mercenaries willing to do all sorts of jobs but most of the time they are hired to help man and defend ships.  

The Eastway

An exclusive establishment that deals with trade deals and shipping routes. The house of the fire thieves who will often perform assassinations. Gained security with the people of the empire having sided with the Empire in their conquering. They can also be found in the Westway which used to be the home of the Nine Golden Swords Guild whom they promptly kicked out when Westgate was conquered.  

The Home of The Lovers

The home of the Zhentarim, they work as a mercenary guild but have their hands in all sorts of deeds. They have a pretty large influence in the government and economy of the city. Most in the city will tell you to beware of how much you say before entering.  

The Mask of Artifacts

A tiny shop exclusively selling various magic items from all around that come into port. Run by a former pirate and half-elf One Eyed- Yelan. You can often hear him whistling as you shop.  

Black Boot Inn:

An inn for the locals, built in the shou style it serves a decent tasting tea. Usually the place where the dock workers go for a drink  

The Bent Squid:

Local tavern with a pretty standard crowd. Rooms tend to be cheaper here. Mostly due to the lack of locks on doors.  

Rising Rose

Mostly a florist, it is now a general store for a little bit cheaper goods of lower quality  

The Hardened Whale

The blacksmith of Westgate, they are notorious for their hunting spears but also have been responsible for the creation of siege engines. They have a large establishment and up to 10 blacksmiths at one time.  

Shrines and Temples

The Hidden house- Leria, A subterranean temple Place of Waiting Death- Temple of Loviathar, A subterranean Temple Shrine to Tyr    

The Shore

The slums of the City, most try to avoid the area at night as crime runs rampant.  

The Westway

The former home of the Nine Golden Swords, now a general store run by the Fire knives.  

The Spitting Mermaid

A rough establishment that often breaks into fights or has people dragged out, sometimes dead. This is the home of the underground thieves guild which has its hands in the politics of Westgate as well with ties to Sembia. Run by a thief known as the Night Crow.

Geography

On the edge of the Sea, views from certain parts of the city are beautiful and the elevated area at sunrise and sunset are beauty sights.
Founding Date
Settled nearly 2000 years ago
Alternative Name(s)
"Gateway to the West"
Type
Large city
Population
120,000
Location under
Owner/Ruler
Owning Organization

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