Arborian Stats
D&D 3.5e/Pathfinder 1e
- Arborians are durable, and pleasent, but aren't particularly strong. They gain +2 constitution and +2 charisma, but recive -2 streingth
- Arborians are medium creatures.
- Arborians are humanoids with the plant subtype
- Arborians have a base speed of 30ft
- Arborians get fast healing 2 for 1 round when submerged in a natural source of water, can heal up to 2HP/level/day
- Arborians can transform into a plant (of a type chosen at character creation) at will as a swift action. The plant will have the same mass as the humanoid form.
- Arborians take 1.5x damage from fire.
- Arborians constitution increases by 2
- Arborians are medium creatures.
- Arborians have a base speed of 30ft.
- Arborians regain 2hp for every round they spend submerged in a natural source of water, and can heal up to 2HP/level/day.
- Arborians can transform into a plant (of a type chosen at character creation) at will. The plant will have the same mass as the humanoid form.
- Hit points: 10
- Arborians are medium creatures
- Arborians have a base speed fo 30ft.
- Ability boosts: Constituion, Charisma, Free
- Ability Flaw: Streingth
- Arborians regain 2hp for every round they spend submerged in a natural source of water, and can heal up to 2HP/level/day.
- Arborians can transform into a plant (of a type chosen at character creation) at will. The plant will have the same mass as the humanoid form.
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