Lead
Tier: 1
Complexity: 4
Crafting Time: 2
A deep metallic gray metal that often leaves dust and scrapes around, Lead is a very heavy material that is seldom used for armor and weaponry. However its ability to create paints and weights is considered very useful.
Properties
Physical & Chemical Properties
- Dense
- Items take 2x longer to craft and items made of this material weigh twice as much.
- Bludgeoning Weapons made of the material deal +X damage, where X is 1 + the material's quality tier
- Neurotoxic
- Any target that ingests or is has this material enter their blood stream must make a Fortitude save or take 1d4 poison damage. If the target critically fails the save, it gains 1 level of exhaustion.
- Malleable
- When making an item out of this material, you have advantage on the check.
- Additionally, the crafted item has disadvantage on break item checks, but advantage to repair the item.
- Durable I
- Whenever the item has to make a break item check, it adds 1d4 to the roll.
Compounds
Alloys
- Umbrothral
- 1/2 Lead
- 1/2 Dark Ku'uh crystal
Type
Metal
Value
1 copper per pound
Rarity
Common
Color
deep gray
Melting / Freezing Point
621 degrees Fahrenheit
Density
11.34
Common State
Galena
Related Locations