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Erik's Eberron

Sul Day, the 1st of Zarantyr, 998 YK

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[D&D 5th, Eberron] This "world" collects background information for my players and myself for use with our adventures in the Eberron Campaign Setting, created by Keith Baker.   What is Eberron? It’s a world bound by a golden ring and surrounded by twelve moons. It’s the intersection of thirteen planes of existence, which shift in and out of alignment. It’s a place where magic has been harnessed as a tool—used to build cities, to sail ships through the skies, to create both wonders and weapons.   Eberron embraces swashbuckling action and pulp adventure and adds a layer of neo-noir intrigue. Stories don’t always end well and there isn’t a perfect answer to every problem. The Last War turned old allies into bitter enemies and destroyed an entire nation, leaving terrible scars behind. Crime and corruption lurk in the great cities of Khorvaire. Hidden dragons shape the course of history. Sinister fiends influence the dreams of the unwary. Human greed and ambition may prove more dangerous than any devil or demon. But through this darkness, there are opportunities for a group of bold adventurers to make a difference… for better or for worse.   -Taken from Wayfinders Guide to Eberron by Keith Baker

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Campaigns

Eberron: Queen of Peace

Dungeons & Dragons 5e

[D&D 5th, Eberron] While helping Breland's northern towns recover from The Last War, our heroes uncover a cult that threatens all Khorvaire.