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Eokin

31st Day of Tiglen, 824 Shadow

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A world of seas and continents, each with their own problems.   Oresta is the most populous continent, supposedly at the center of the world's creation. There, the first races live, work, war, and generally cause problems for the rest of the folks trying to get by. Human kingdoms dominate the coasts, threatened by the marching armies of the Alabaster Empire. One hundred years ago King Tamren of Estis declared himself Emperor of Oresta and launched a series of bloody conquests to prove it. The empire he and his descendants built now spans the length of the north and claims a number of overseas colonies in the names of Erathis, Goddess of Civilization, and the dynasty’s supposed ancestor Tagoran Lightbringer, the last Sun Emperor. Verine-in-the-East seems to be the next fodder for the imperial war machine, though currently the nations live under a tenuous truce.   Meanwhile, the Nalori Queens have ruled the disparate peoples of the West since the fall of the Empire of the Sun, over a thousand years ago during the turning of the Age of Light. Nalori include Flatlander Humans , Hillfolk Dwarves , Elves of the Ember Forest , the many citizens of the Merchant Coast, and the various Veridan Mountain Tribes . The Coastal Road links the trade cities of the Merchant Coast to the capital of Nalor and north to Estisa, the Imperial City. In the southeast, Shyrvara continues in relative isolation, shielded from direct threat from the Empire by the all-but-impassable Halaurmorndin Mountains . Until recently, the Shyrvaran confederacy was ruled loosely under a Council of Thanes. In the face of trouble to north and south, Shyrvara has recently united under the banner of King Alister Bridgeborn, but only through bloody civil war. The Hold of the Sea Princes , slave-taking pirate captains sailing from the Silver Islands across the Adarin Ocean, remain a looming danger on Shyrvaran coasts.   Most Elves outside of the small pockets in Nalor and Shyrvara live cut off from the wider world in their home forest Tâlgorn, which covers the south of the continent. The Dwarves keep to their mountainhomes, deep beneath Moradin's Spine. The Orcs, cursed to wander much like their god Gruumsh, rove the Randir Plains at the heart of the continent.   Dark forces gather, wielding sword and spell. Prophecies promise heroes in great times of need. Who knows what will happen when half the story is D&D player generated and half is a Camp NaNoWriMo project?