Dieter's shop
Purpose / Function
You can sell some materials and you can buy weapons.
Design
It is a squire room with many weapons hanging on the wall. The best weapons are behind a glass wall in the middle of the room. Dieter stands next to the door so that you can't steal anything.
Entries
There is a showcase so you can look at the weapons. And you can enter with one door. The door on the back of the store there is a door that leads to his personal quarters.
Sensory & Appearance
It is always warm in the store.
Contents & Furnishings
weapons
Architecture
It is a wooden building.
History
Dieter bought this place and renovated it.
Alternative Names
the every store
Type
Shop, Generic
Parent Location
Owning Organization
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